Removed a usage of Mob::DistNoRootNoZ and used ComparativeDistanceNoZ instead

This commit is contained in:
Arthur Ice 2015-01-18 03:24:40 -08:00
parent f54c698ffe
commit 90e011ad99

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@ -1318,7 +1318,7 @@ bool Merc::IsMercCasterCombatRange(Mob *target) {
// half the max so the merc doesn't always stop at max range to allow combat movement
range *= .5;
float targetDistance = DistNoRootNoZ(*target);
float targetDistance = ComparativeDistanceNoZ(m_Position, target->GetPosition());
if(targetDistance > range)
result = false;