[Feature] Add rule to consume command text from any channel (#4839)

* vanilla implementation

* fix typo
This commit is contained in:
catapultam-habeo
2025-04-09 22:45:09 -05:00
committed by GitHub
parent ff71cfbd5b
commit 90db12483a
2 changed files with 53 additions and 0 deletions
+1
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@@ -923,6 +923,7 @@ RULE_BOOL(Chat, AutoInjectSaylinksToSay, true, "Automatically injects saylinks i
RULE_BOOL(Chat, AutoInjectSaylinksToClientMessage, true, "Automatically injects saylinks into dialogue that has [brackets in them]")
RULE_BOOL(Chat, QuestDialogueUsesDialogueWindow, false, "Pipes all quest dialogue to dialogue window")
RULE_BOOL(Chat, DialogueWindowAnimatesNPCsIfNoneSet, true, "If there is no animation specified in the dialogue window markdown then it will choose a random greet animation such as wave or salute")
RULE_BOOL(Chat, AlwaysCaptureCommandText, false, "Consume command text (# and ^ by default), regardless of which channel it is sent to")
RULE_CATEGORY_END()
RULE_CATEGORY(Merchant)