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Merge pull request #50 from j883376/master
Fix Auto XTargets not clearing on death
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@@ -1486,6 +1486,7 @@ void Client::Death(Mob* killerMob, int32 damage, uint16 spell, SkillType attack_
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entity_list.RemoveFromTargets(this);
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hate_list.RemoveEnt(this);
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RemoveAutoXTargets();
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//remove ourself from all proximities
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