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(RoF+) Implemented Armor Ornamentation using Hero's Forge Armor Models. To use, create an ornamentation augment and set the herosforgemodel field in the items table.
(RoF+) Added command #heromodel (#hm for short) - Usage: #heromodel [hero forge model] [ [slot] ] (example: #heromodel 63)
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@@ -1428,7 +1428,7 @@ void Corpse::Spawn() {
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}
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uint32 Corpse::GetEquipment(uint8 material_slot) const {
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int invslot;
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int16 invslot;
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if(material_slot > EmuConstants::MATERIAL_END) {
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return NO_ITEM;
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