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[Cleanup] Cleanup magic numbers (#2662)
* [Cleanup] Cleanup magic numbers * renamed RACE_NODE
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@@ -5,7 +5,7 @@ void command_showzonepoints(Client *c, const Seperator *sep)
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auto &mob_list = entity_list.GetMobList();
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for (auto itr : mob_list) {
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Mob *mob = itr.second;
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if (mob->IsNPC() && mob->GetRace() == 2254) {
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if (mob->IsNPC() && mob->GetRace() == RACE_NODE_2254) {
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mob->Depop();
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}
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}
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