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Implemented SPA 474, 494
Implemented SE_Pet_Crit_Melee_Damage_Pct_Owner 474 - Gives pets a critical melee damage modifier from the owner SE_Pet_Add_Atk 494 - Gives pet a ATK bonus from the owner Fixed SE_PetMeleeMitigation 397 - The bonus was not being calculated
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-10
@@ -381,7 +381,7 @@ typedef enum {
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#define SE_PoisonCounter 36 // implemented
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//#define SE_DetectHostile 37 // not used
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//#define SE_DetectMagic 38 // not used
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//#define SE_DetectPoison 39 // not used
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//#define SE_DetectPoison 39 // not used TODO: NEW EFFECT Stacking:: Twincast Blocker
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#define SE_DivineAura 40 // implemented
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#define SE_Destroy 41 // implemented - Disintegrate, Banishment of Shadows
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#define SE_ShadowStep 42 // implemented
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@@ -464,7 +464,7 @@ typedef enum {
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#define SE_AttackSpeed3 119 // implemented
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#define SE_HealRate 120 // implemented - reduces healing by a %
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#define SE_ReverseDS 121 // implemented
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//#define SE_ReduceSkill 122 // not used
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//#define SE_ReduceSkill 122 // not implemented TODO: Now used on live, decreases skills by percent
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#define SE_Screech 123 // implemented Spell Blocker(If have buff with value +1 will block any effect with -1)
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#define SE_ImprovedDamage 124 // implemented
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#define SE_ImprovedHeal 125 // implemented
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@@ -488,7 +488,7 @@ typedef enum {
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#define SE_LimitCastTimeMin 143 // implemented
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#define SE_LimitCastTimeMax 144 // implemented (*not used in any known live spell)
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#define SE_Teleport2 145 // implemented - Banishment of the Pantheon
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//#define SE_ElectricityResist 146 // *not implemented (Lightning Rod: 23233)
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//#define SE_ElectricityResist 146 // *not implemented TODO: Now used on live, xyz for teleport spells? also in temp pets?
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#define SE_PercentalHeal 147 // implemented
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#define SE_StackingCommand_Block 148 // implemented?
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#define SE_StackingCommand_Overwrite 149 // implemented?
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@@ -674,7 +674,7 @@ typedef enum {
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#define SE_ManaAbsorbPercentDamage 329 // implemented
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#define SE_CriticalDamageMob 330 // implemented
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#define SE_Salvage 331 // implemented - chance to recover items that would be destroyed in failed tradeskill combine
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#define SE_SummonToCorpse 332 // *not implemented AA - Call of the Wild (Druid/Shaman Res spell with no exp)
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#define SE_SummonToCorpse 332 // *not implemented AA - Call of the Wild (Druid/Shaman Res spell with no exp) TOOD: implement this.
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#define SE_CastOnRuneFadeEffect 333 // implemented
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#define SE_BardAEDot 334 // implemented
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#define SE_BlockNextSpellFocus 335 // implemented - base1 chance to block next spell ie Puratus (8494)
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@@ -739,7 +739,7 @@ typedef enum {
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#define SE_FcHealAmtIncoming 394 // implemented - Adds/Removes amount of healing on target by X value with foucs restrictions.
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#define SE_FcHealPctCritIncoming 395 // implemented[AA] - Increases chance of having a heal crit when cast on you. [focus limited]
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#define SE_FcHealAmtCrit 396 // implemented - Adds a direct healing amount to spells
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#define SE_PetMeleeMitigation 397 // implemented[AA] - additional mitigation to your pets. Adds AC.
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#define SE_PetMeleeMitigation 397 // implemented[AA] - additional mitigation to your pets. Adds AC
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#define SE_SwarmPetDuration 398 // implemented - Affects the duration of swarm pets
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#define SE_FcTwincast 399 // implemented - cast 2 spells for every 1
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#define SE_HealGroupFromMana 400 // implemented - Drains mana and heals for each point of mana drained
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@@ -809,15 +809,15 @@ typedef enum {
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#define SE_PC_Pet_Rampage 464 // implemented - Base1 % chance to do rampage for base2 % of damage each melee round
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//#define SE_PC_Pet_AE_Rampage 465 // Would assume as above but need to confirm.
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#define SE_PC_Pet_Flurry_Chance 466 // implemented - Base1 % chance to do flurry from double attack hit.
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#define SE_DS_Mitigation_Amount 467 // implemented - Modify incoming damage shield damage by percentage
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#define SE_DS_Mitigation_Percentage 468 // implemented - Modify incoming damage shield damage by a flat amount
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#define SE_DS_Mitigation_Amount 467 // implemented - Modify incoming damage shield damage by a flat amount
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#define SE_DS_Mitigation_Percentage 468 // implemented - Modify incoming damage shield damage by percentage
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#define SE_Chance_Best_in_Spell_Grp 469 // implemented - Chance to cast highest scribed spell within a spell group. All base2 spells share roll chance, only 1 cast.
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#define SE_Trigger_Best_in_Spell_Grp 470 // implemented - Chance to cast highest scribed spell within a spell group. Each spell has own chance.
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//#define SE_Double_Melee_Round 471 //
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//#define SE_Buy_AA_Rank 472 //
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#define SE_Double_Backstab_Front 473 // implemented - Chance to double backstab from front
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//#define SE_Pet_Crit_Melee_Damage_Pct_Owner 474 //
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//#define SE_Trigger_Spell_Non_Item 475 //
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#define SE_Pet_Crit_Melee_Damage_Pct_Owner 474 // implemenetd - Critical damage mod applied to pets from owner
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#define SE_Trigger_Spell_Non_Item 475 // implemented - Trigger spell on cast only if not from item click.
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//#define SE_Weapon_Stance 476 //
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//#define SE_Hatelist_To_Top_Index 477 //
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//#define SE_Hatelist_To_Tail_Index 478 //
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@@ -836,7 +836,7 @@ typedef enum {
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//#define SE_Ff_ReuseTimeMax 491 //
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//#define SE_Ff_Endurance_Min 492 //
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//#define SE_Ff_Endurance_Max 493 //
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//#define SE_Pet_Add_Atk 494 //
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#define SE_Pet_Add_Atk 494 //
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//#define SE_Ff_DurationMax 495 //
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#define SE_Critical_Melee_Damage_Mod_Max 496 // implemented - increase or decrease by percent critical damage (not stackable)
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//#define SE_Ff_FocusCastProcNoBypass 497 //
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