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Add ScaleNPC() to Perl and Lua. (#1238)
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@@ -494,6 +494,8 @@ public:
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inline bool IsSkipAutoScale() const { return skip_auto_scale; }
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void ScaleNPC(uint8 npc_level);
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void RecalculateSkills();
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static LootDropEntries_Struct NewLootDropEntry();
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