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[Player Event Logs] Migrate and Deprecate QS Legacy Logging (#4542)
* First pass of player_event_loot_items * Second pass of player_event_loot_items * Third pass of player_event_loot_items * Example without RecordDetailEvent template * Cleanup the removal of the template * Fourth Pass Add retention for etl tables Rename tables/fields to etl nomenclature Combine database work to one atomic load * Reposition to reduce db tasks * Refactor etl processing for easier additions * Add merchant purchase event testing passed though appears that the event itself has a few bugs. Will fix them in another commit * Fix PlayerEventMerchantPurchase in client_packet.cpp * WIP - Handin * Handin Event added * Cleanup * All a rentention period of 0 days which deletes all current records. * Updates Cleanup and refactor a few items. * Cleanup and Formatting Cleanup and Formatting * Add etl for Playerevent::Trade PlayerEvent::Speech (new event to mirror functionality of qs_speech * Add etl for Playerevent::KilledNPC, KilledNamedNPC and KilledRaidNPC * Add etl for Playerevent::AA_purchase Add etl for Playerevent::AA_purchase * Cleanup before PR * Review comment updates. * Add world cli etl:settings to output a json on all player event details. * Add reserve for all etl_queues Correct a failed test case for improper next id for etl tables when table is first created. * Potential solution for a dedicated database connection for player events. * Simple thread for player_events. Likely there is a better way to do this. * Add zone to qs communications for recordplayerevents First pass of enabling zone to qs direct transport to allow for PlayerEvents to bypass world. * Cleanup a linux compile issue * Add augments to LOOT ITEM and DESTROY ITEM * Add augments to ITEMCREATION, FORAGESUCCESS, FISHSUCCESS, DESTROYITEM, LOOTITEM, DROPPEDITEM, TRADERPURCHASE, TRADERSELL, GUILDTRIBUTEDONATE and cleaned up the naming convention of augments * Formatting fixes * Swap out GetNextTableId * Statically load counter * Add counter.clear() since the counter is static * Upload optional QS conversion scripts * Remove all qs_tables and code referencing them * Update database.cpp * Simplify ProcessBatchQueue * Simplify PorcessBatchQueue * Simplify event truncation * Build event truncation to bulk query by retention groups * Post rebase * Update player_events.h * Fix build * Update npc.cpp * First pass of direct zone to qs sending for player events * Remove keepalive logic * Fix event ordering * Cleanup * Update player_event_logs.cpp * Wipe event data after ETL processed * Split up database connections, hot reload logs for QS * Load rules from database vs qs_database * Update player_event_logs.cpp * Hot toggle queryserv connect --------- Co-authored-by: Akkadius <akkadius1@gmail.com>
This commit is contained in:
@@ -1,22 +0,0 @@
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SET FOREIGN_KEY_CHECKS=0;
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-- ----------------------------
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-- Table structure for `qs_player_npc_kill_record`
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-- ----------------------------
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DROP TABLE IF EXISTS `qs_player_npc_kill_record`;
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CREATE TABLE `qs_player_npc_kill_record` (
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`fight_id` int(11) NOT NULL AUTO_INCREMENT,
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`npc_id` int(11) DEFAULT NULL,
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`type` int(11) DEFAULT NULL,
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`zone_id` int(11) DEFAULT NULL,
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`time` timestamp NULL DEFAULT NULL ON UPDATE CURRENT_TIMESTAMP,
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PRIMARY KEY (`fight_id`)
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) ENGINE=InnoDB AUTO_INCREMENT=67 DEFAULT CHARSET=utf8;
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-- ----------------------------
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-- Table structure for `qs_player_npc_kill_record_entries`
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-- ----------------------------
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DROP TABLE IF EXISTS `qs_player_npc_kill_record_entries`;
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CREATE TABLE `qs_player_npc_kill_record_entries` (
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`event_id` int(11) DEFAULT '0',
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`char_id` int(11) DEFAULT '0'
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) ENGINE=InnoDB DEFAULT CHARSET=utf8;
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@@ -1,41 +0,0 @@
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SET FOREIGN_KEY_CHECKS=0;
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-- ----------------------------
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-- Table structure for `qs_player_npc_kill_record`
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-- ----------------------------
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DROP TABLE IF EXISTS `qs_player_trade_record`;
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CREATE TABLE `qs_player_trade_record` (
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`trade_id` int(11) NOT NULL AUTO_INCREMENT,
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`time` timestamp NULL DEFAULT NULL ON UPDATE CURRENT_TIMESTAMP,
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`char1_id` int(11) DEFAULT '0',
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`char1_pp` int(11) DEFAULT '0',
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`char1_gp` int(11) DEFAULT '0',
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`char1_sp` int(11) DEFAULT '0',
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`char1_cp` int(11) DEFAULT '0',
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`char1_items` mediumint(7) DEFAULT '0',
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`char2_id` int(11) DEFAULT '0',
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`char2_pp` int(11) DEFAULT '0',
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`char2_gp` int(11) DEFAULT '0',
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`char2_sp` int(11) DEFAULT '0',
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`char2_cp` int(11) DEFAULT '0',
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`char2_items` mediumint(7) DEFAULT '0',
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PRIMARY KEY (`trade_id`)
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) ENGINE=InnoDB AUTO_INCREMENT=1 DEFAULT CHARSET=utf8;
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-- ----------------------------
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-- Table structure for `qs_player_npc_kill_record_entries`
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-- ----------------------------
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DROP TABLE IF EXISTS `qs_player_trade_record_entries`;
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CREATE TABLE `qs_player_trade_record_entries` (
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`event_id` int(11) DEFAULT '0',
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`from_id` int(11) DEFAULT '0',
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`from_slot` mediumint(7) DEFAULT '0',
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`to_id` int(11) DEFAULT '0',
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`to_slot` mediumint(7) DEFAULT '0',
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`item_id` int(11) DEFAULT '0',
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`charges` mediumint(7) DEFAULT '0',
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`aug_1` int(11) DEFAULT '0',
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`aug_2` int(11) DEFAULT '0',
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`aug_3` int(11) DEFAULT '0',
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`aug_4` int(11) DEFAULT '0',
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`aug_5` int(11) DEFAULT '0'
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) ENGINE=InnoDB DEFAULT CHARSET=utf8;
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@@ -1,141 +0,0 @@
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SET FOREIGN_KEY_CHECKS=0;
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-- ----------------------------
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-- Table structure for `qs_merchant_transaction_record`
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-- ----------------------------
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DROP TABLE IF EXISTS `qs_merchant_transaction_record`;
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CREATE TABLE `qs_merchant_transaction_record` (
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`transaction_id` int(11) NOT NULL AUTO_INCREMENT,
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`time` timestamp NULL DEFAULT NULL ON UPDATE CURRENT_TIMESTAMP,
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`zone_id` int(11) DEFAULT '0',
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`merchant_id` int(11) DEFAULT '0',
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`merchant_pp` int(11) DEFAULT '0',
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`merchant_gp` int(11) DEFAULT '0',
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`merchant_sp` int(11) DEFAULT '0',
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`merchant_cp` int(11) DEFAULT '0',
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`merchant_items` mediumint(7) DEFAULT '0',
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`char_id` int(11) DEFAULT '0',
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`char_pp` int(11) DEFAULT '0',
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`char_gp` int(11) DEFAULT '0',
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`char_sp` int(11) DEFAULT '0',
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`char_cp` int(11) DEFAULT '0',
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`char_items` mediumint(7) DEFAULT '0',
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PRIMARY KEY (`transaction_id`)
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) ENGINE=InnoDB AUTO_INCREMENT=1 DEFAULT CHARSET=utf8;
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-- ----------------------------
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-- Table structure for `qs_merchant_transaction_record_entries`
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-- ----------------------------
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DROP TABLE IF EXISTS `qs_merchant_transaction_record_entries`;
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CREATE TABLE `qs_merchant_transaction_record_entries` (
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`event_id` int(11) DEFAULT '0',
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`char_slot` mediumint(7) DEFAULT '0',
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`item_id` int(11) DEFAULT '0',
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`charges` mediumint(7) DEFAULT '0',
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`aug_1` int(11) DEFAULT '0',
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`aug_2` int(11) DEFAULT '0',
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`aug_3` int(11) DEFAULT '0',
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`aug_4` int(11) DEFAULT '0',
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`aug_5` int(11) DEFAULT '0'
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) ENGINE=InnoDB DEFAULT CHARSET=utf8;
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-- ----------------------------
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-- Table structure for `qs_player_delete_record`
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-- ----------------------------
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DROP TABLE IF EXISTS `qs_player_delete_record`;
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CREATE TABLE `qs_player_delete_record` (
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`delete_id` int(11) NOT NULL AUTO_INCREMENT,
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`time` timestamp NULL DEFAULT NULL ON UPDATE CURRENT_TIMESTAMP,
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`char_id` int(11) DEFAULT '0',
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`stack_size` mediumint(7) DEFAULT '0',
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`char_items` mediumint(7) DEFAULT '0',
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PRIMARY KEY (`delete_id`)
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) ENGINE=InnoDB AUTO_INCREMENT=1 DEFAULT CHARSET=utf8;
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-- ----------------------------
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-- Table structure for `qs_player_delete_record_entries`
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-- ----------------------------
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DROP TABLE IF EXISTS `qs_player_delete_record_entries`;
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CREATE TABLE `qs_player_delete_record_entries` (
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`event_id` int(11) DEFAULT '0',
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`char_slot` mediumint(7) DEFAULT '0',
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`item_id` int(11) DEFAULT '0',
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`charges` mediumint(7) DEFAULT '0',
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`aug_1` int(11) DEFAULT '0',
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`aug_2` int(11) DEFAULT '0',
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`aug_3` int(11) DEFAULT '0',
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`aug_4` int(11) DEFAULT '0',
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`aug_5` int(11) DEFAULT '0'
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) ENGINE=InnoDB DEFAULT CHARSET=utf8;
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-- ----------------------------
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-- Table structure for `qs_player_handin_record`
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-- ----------------------------
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DROP TABLE IF EXISTS `qs_player_handin_record`;
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CREATE TABLE `qs_player_handin_record` (
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`handin_id` int(11) NOT NULL AUTO_INCREMENT,
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`time` timestamp NULL DEFAULT NULL ON UPDATE CURRENT_TIMESTAMP,
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`quest_id` int(11) DEFAULT '0',
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`char_id` int(11) DEFAULT '0',
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`char_pp` int(11) DEFAULT '0',
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`char_gp` int(11) DEFAULT '0',
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`char_sp` int(11) DEFAULT '0',
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`char_cp` int(11) DEFAULT '0',
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`char_items` mediumint(7) DEFAULT '0',
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`npc_id` int(11) DEFAULT '0',
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`npc_pp` int(11) DEFAULT '0',
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`npc_gp` int(11) DEFAULT '0',
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`npc_sp` int(11) DEFAULT '0',
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`npc_cp` int(11) DEFAULT '0',
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`npc_items` mediumint(7) DEFAULT '0',
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PRIMARY KEY (`handin_id`)
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) ENGINE=InnoDB AUTO_INCREMENT=1 DEFAULT CHARSET=utf8;
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-- ----------------------------
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-- Table structure for `qs_player_handin_record_entries`
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-- ----------------------------
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DROP TABLE IF EXISTS `qs_player_handin_record_entries`;
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CREATE TABLE `qs_player_handin_record_entries` (
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`event_id` int(11) DEFAULT '0',
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`action_type` char(6) Default 'action',
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`char_slot` mediumint(7) DEFAULT '0',
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`item_id` int(11) DEFAULT '0',
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`charges` mediumint(7) DEFAULT '0',
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`aug_1` int(11) DEFAULT '0',
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`aug_2` int(11) DEFAULT '0',
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`aug_3` int(11) DEFAULT '0',
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`aug_4` int(11) DEFAULT '0',
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`aug_5` int(11) DEFAULT '0'
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) ENGINE=InnoDB DEFAULT CHARSET=utf8;
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-- ----------------------------
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-- Table structure for `qs_player_move_record`
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-- ----------------------------
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DROP TABLE IF EXISTS `qs_player_move_record`;
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CREATE TABLE `qs_player_move_record` (
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`move_id` int(11) NOT NULL AUTO_INCREMENT,
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`time` timestamp NULL DEFAULT NULL ON UPDATE CURRENT_TIMESTAMP,
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`char_id` int(11) DEFAULT '0',
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`from_slot` mediumint(7) DEFAULT '0',
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`to_slot` mediumint(7) DEFAULT '0',
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`stack_size` mediumint(7) DEFAULT '0',
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`char_items` mediumint(7) DEFAULT '0',
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`postaction` tinyint(1) DEFAULT '0',
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PRIMARY KEY (`move_id`)
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) ENGINE=InnoDB AUTO_INCREMENT=1 DEFAULT CHARSET=utf8;
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-- ----------------------------
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-- Table structure for `qs_player_move_record_entries`
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-- ----------------------------
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DROP TABLE IF EXISTS `qs_player_move_record_entries`;
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CREATE TABLE `qs_player_move_record_entries` (
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`event_id` int(11) DEFAULT '0',
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`from_slot` mediumint(7) DEFAULT '0',
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`to_slot` mediumint(7) DEFAULT '0',
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`item_id` int(11) DEFAULT '0',
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`charges` mediumint(7) DEFAULT '0',
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`aug_1` int(11) DEFAULT '0',
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`aug_2` int(11) DEFAULT '0',
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`aug_3` int(11) DEFAULT '0',
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`aug_4` int(11) DEFAULT '0',
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`aug_5` int(11) DEFAULT '0'
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) ENGINE=InnoDB DEFAULT CHARSET=utf8;
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