mirror of
https://github.com/EQEmu/Server.git
synced 2026-09-05 07:16:37 +00:00
[Player Event Logs] Migrate and Deprecate QS Legacy Logging (#4542)
* First pass of player_event_loot_items * Second pass of player_event_loot_items * Third pass of player_event_loot_items * Example without RecordDetailEvent template * Cleanup the removal of the template * Fourth Pass Add retention for etl tables Rename tables/fields to etl nomenclature Combine database work to one atomic load * Reposition to reduce db tasks * Refactor etl processing for easier additions * Add merchant purchase event testing passed though appears that the event itself has a few bugs. Will fix them in another commit * Fix PlayerEventMerchantPurchase in client_packet.cpp * WIP - Handin * Handin Event added * Cleanup * All a rentention period of 0 days which deletes all current records. * Updates Cleanup and refactor a few items. * Cleanup and Formatting Cleanup and Formatting * Add etl for Playerevent::Trade PlayerEvent::Speech (new event to mirror functionality of qs_speech * Add etl for Playerevent::KilledNPC, KilledNamedNPC and KilledRaidNPC * Add etl for Playerevent::AA_purchase Add etl for Playerevent::AA_purchase * Cleanup before PR * Review comment updates. * Add world cli etl:settings to output a json on all player event details. * Add reserve for all etl_queues Correct a failed test case for improper next id for etl tables when table is first created. * Potential solution for a dedicated database connection for player events. * Simple thread for player_events. Likely there is a better way to do this. * Add zone to qs communications for recordplayerevents First pass of enabling zone to qs direct transport to allow for PlayerEvents to bypass world. * Cleanup a linux compile issue * Add augments to LOOT ITEM and DESTROY ITEM * Add augments to ITEMCREATION, FORAGESUCCESS, FISHSUCCESS, DESTROYITEM, LOOTITEM, DROPPEDITEM, TRADERPURCHASE, TRADERSELL, GUILDTRIBUTEDONATE and cleaned up the naming convention of augments * Formatting fixes * Swap out GetNextTableId * Statically load counter * Add counter.clear() since the counter is static * Upload optional QS conversion scripts * Remove all qs_tables and code referencing them * Update database.cpp * Simplify ProcessBatchQueue * Simplify PorcessBatchQueue * Simplify event truncation * Build event truncation to bulk query by retention groups * Post rebase * Update player_events.h * Fix build * Update npc.cpp * First pass of direct zone to qs sending for player events * Remove keepalive logic * Fix event ordering * Cleanup * Update player_event_logs.cpp * Wipe event data after ETL processed * Split up database connections, hot reload logs for QS * Load rules from database vs qs_database * Update player_event_logs.cpp * Hot toggle queryserv connect --------- Co-authored-by: Akkadius <akkadius1@gmail.com>
This commit is contained in:
+267
-111
@@ -4,6 +4,7 @@
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#include <string>
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#include <cereal/cereal.hpp>
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#include "../types.h"
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#include "../rulesys.h"
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#include "../repositories/player_event_logs_repository.h"
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namespace PlayerEvent {
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@@ -62,6 +63,7 @@ namespace PlayerEvent {
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PARCEL_RETRIEVE,
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PARCEL_DELETE,
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BARTER_TRANSACTION,
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SPEECH,
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EVOLVE_ITEM,
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MAX // dont remove
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};
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@@ -126,6 +128,7 @@ namespace PlayerEvent {
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"Parcel Item Retrieved",
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"Parcel Prune Routine",
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"Barter Transaction",
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"Player Speech",
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"Evolve Item Update"
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};
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@@ -206,12 +209,12 @@ namespace PlayerEvent {
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std::string item_name;
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uint16 to_slot;
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int16 charges;
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uint32 aug1;
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uint32 aug2;
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uint32 aug3;
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uint32 aug4;
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uint32 aug5;
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uint32 aug6;
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uint32 augment_1_id;
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uint32 augment_2_id;
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uint32 augment_3_id;
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uint32 augment_4_id;
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uint32 augment_5_id;
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uint32 augment_6_id;
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bool attuned;
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// cereal
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@@ -223,56 +226,57 @@ namespace PlayerEvent {
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CEREAL_NVP(item_name),
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CEREAL_NVP(to_slot),
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CEREAL_NVP(charges),
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CEREAL_NVP(aug1),
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CEREAL_NVP(aug2),
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CEREAL_NVP(aug3),
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CEREAL_NVP(aug4),
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CEREAL_NVP(aug5),
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CEREAL_NVP(aug6),
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CEREAL_NVP(augment_1_id),
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CEREAL_NVP(augment_2_id),
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CEREAL_NVP(augment_3_id),
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CEREAL_NVP(augment_4_id),
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CEREAL_NVP(augment_5_id),
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CEREAL_NVP(augment_6_id),
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CEREAL_NVP(attuned)
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);
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}
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};
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// used in Trade event
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struct TradeItem {
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int64 item_id;
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std::string item_name;
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int32 slot;
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// cereal
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template<class Archive>
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void serialize(Archive &ar)
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{
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ar(
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CEREAL_NVP(item_id),
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CEREAL_NVP(item_name),
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CEREAL_NVP(slot)
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);
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}
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};
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// struct TradeItem {
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// int64 item_id;
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// std::string item_name;
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// int32 slot;
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//
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// // cereal
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// template<class Archive>
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// void serialize(Archive &ar)
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// {
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// ar(
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// CEREAL_NVP(item_id),
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// CEREAL_NVP(item_name),
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// CEREAL_NVP(slot)
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// );
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// }
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// };
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// used in Trade event
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class TradeItemEntry {
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public:
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uint16 slot;
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uint32 item_id;
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uint32 augment_1_id;
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std::string augment_1_name;
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uint32 augment_2_id;
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std::string augment_2_name;
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uint32 augment_3_id;
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std::string augment_3_name;
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uint32 augment_4_id;
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std::string augment_4_name;
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uint32 augment_5_id;
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std::string augment_5_name;
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uint32 augment_6_id;
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std::string augment_6_name;
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std::string item_name;
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uint16 charges;
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uint32 aug_1_item_id;
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std::string aug_1_item_name;
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uint32 aug_2_item_id;
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std::string aug_2_item_name;
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uint32 aug_3_item_id;
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std::string aug_3_item_name;
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uint32 aug_4_item_id;
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std::string aug_4_item_name;
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uint32 aug_5_item_id;
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std::string aug_5_item_name;
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uint32 aug_6_item_id;
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std::string aug_6_item_name;
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bool in_bag;
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// cereal
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template<class Archive>
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void serialize(Archive &ar)
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@@ -280,12 +284,20 @@ namespace PlayerEvent {
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ar(
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CEREAL_NVP(slot),
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CEREAL_NVP(item_id),
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CEREAL_NVP(augment_1_id),
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CEREAL_NVP(augment_1_name),
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CEREAL_NVP(augment_2_id),
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CEREAL_NVP(augment_2_name),
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CEREAL_NVP(augment_3_id),
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CEREAL_NVP(augment_1_name),
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CEREAL_NVP(augment_4_id),
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CEREAL_NVP(augment_4_name),
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CEREAL_NVP(augment_5_id),
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CEREAL_NVP(augment_5_name),
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CEREAL_NVP(augment_6_id),
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CEREAL_NVP(augment_6_name),
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CEREAL_NVP(item_name),
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CEREAL_NVP(charges),
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CEREAL_NVP(aug_1_item_id),
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CEREAL_NVP(aug_2_item_id),
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CEREAL_NVP(aug_3_item_id),
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CEREAL_NVP(aug_4_item_id),
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CEREAL_NVP(aug_5_item_id),
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CEREAL_NVP(in_bag)
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);
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}
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@@ -399,9 +411,9 @@ namespace PlayerEvent {
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struct AAPurchasedEvent {
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uint32 aa_id;
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int32 aa_cost;
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int32 aa_previous_id;
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int32 aa_next_id;
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int32 aa_cost;
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int32 aa_previous_id;
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int32 aa_next_id;
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// cereal
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template<class Archive>
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@@ -418,6 +430,12 @@ namespace PlayerEvent {
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struct ForageSuccessEvent {
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uint32 item_id;
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uint32 augment_1_id;
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uint32 augment_2_id;
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uint32 augment_3_id;
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uint32 augment_4_id;
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uint32 augment_5_id;
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uint32 augment_6_id;
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std::string item_name;
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// cereal
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@@ -426,6 +444,12 @@ namespace PlayerEvent {
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{
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ar(
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CEREAL_NVP(item_id),
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CEREAL_NVP(augment_1_id),
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CEREAL_NVP(augment_2_id),
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CEREAL_NVP(augment_3_id),
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CEREAL_NVP(augment_4_id),
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CEREAL_NVP(augment_5_id),
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CEREAL_NVP(augment_6_id),
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CEREAL_NVP(item_name)
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);
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}
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@@ -433,6 +457,12 @@ namespace PlayerEvent {
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struct FishSuccessEvent {
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uint32 item_id;
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uint32 augment_1_id;
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uint32 augment_2_id;
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uint32 augment_3_id;
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uint32 augment_4_id;
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uint32 augment_5_id;
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uint32 augment_6_id;
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std::string item_name;
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// cereal
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@@ -441,6 +471,12 @@ namespace PlayerEvent {
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{
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ar(
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CEREAL_NVP(item_id),
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CEREAL_NVP(augment_1_id),
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CEREAL_NVP(augment_2_id),
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CEREAL_NVP(augment_3_id),
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CEREAL_NVP(augment_4_id),
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CEREAL_NVP(augment_5_id),
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CEREAL_NVP(augment_6_id),
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CEREAL_NVP(item_name)
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);
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}
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@@ -450,6 +486,13 @@ namespace PlayerEvent {
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uint32 item_id;
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std::string item_name;
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int16 charges;
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uint32 augment_1_id;
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uint32 augment_2_id;
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uint32 augment_3_id;
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uint32 augment_4_id;
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uint32 augment_5_id;
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uint32 augment_6_id;
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bool attuned;
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std::string reason;
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// cereal
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@@ -459,8 +502,15 @@ namespace PlayerEvent {
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ar(
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CEREAL_NVP(item_id),
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CEREAL_NVP(item_name),
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CEREAL_NVP(reason),
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CEREAL_NVP(charges)
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CEREAL_NVP(charges),
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CEREAL_NVP(augment_1_id),
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CEREAL_NVP(augment_2_id),
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CEREAL_NVP(augment_3_id),
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CEREAL_NVP(augment_4_id),
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CEREAL_NVP(augment_5_id),
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CEREAL_NVP(augment_6_id),
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CEREAL_NVP(attuned),
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CEREAL_NVP(reason)
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);
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}
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};
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@@ -503,6 +553,12 @@ namespace PlayerEvent {
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uint32 item_id;
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std::string item_name;
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int16 charges;
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uint32 augment_1_id;
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uint32 augment_2_id;
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uint32 augment_3_id;
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uint32 augment_4_id;
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uint32 augment_5_id;
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uint32 augment_6_id;
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uint32 npc_id;
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std::string corpse_name;
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@@ -514,6 +570,12 @@ namespace PlayerEvent {
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CEREAL_NVP(item_id),
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CEREAL_NVP(item_name),
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CEREAL_NVP(charges),
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CEREAL_NVP(augment_1_id),
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CEREAL_NVP(augment_2_id),
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CEREAL_NVP(augment_3_id),
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CEREAL_NVP(augment_4_id),
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CEREAL_NVP(augment_5_id),
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CEREAL_NVP(augment_6_id),
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CEREAL_NVP(npc_id),
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CEREAL_NVP(corpse_name)
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);
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@@ -726,6 +788,12 @@ namespace PlayerEvent {
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struct DroppedItemEvent {
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uint32 item_id;
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uint32 augment_1_id;
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uint32 augment_2_id;
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uint32 augment_3_id;
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uint32 augment_4_id;
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uint32 augment_5_id;
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uint32 augment_6_id;
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std::string item_name;
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int16 slot_id;
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uint32 charges;
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@@ -736,6 +804,12 @@ namespace PlayerEvent {
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{
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ar(
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CEREAL_NVP(item_id),
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CEREAL_NVP(augment_1_id),
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CEREAL_NVP(augment_2_id),
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CEREAL_NVP(augment_3_id),
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CEREAL_NVP(augment_4_id),
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CEREAL_NVP(augment_5_id),
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CEREAL_NVP(augment_6_id),
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CEREAL_NVP(item_name),
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CEREAL_NVP(slot_id),
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CEREAL_NVP(charges)
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@@ -791,6 +865,12 @@ namespace PlayerEvent {
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struct TraderPurchaseEvent {
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uint32 item_id;
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uint32 augment_1_id;
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uint32 augment_2_id;
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uint32 augment_3_id;
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uint32 augment_4_id;
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uint32 augment_5_id;
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uint32 augment_6_id;
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std::string item_name;
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uint32 trader_id;
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std::string trader_name;
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@@ -806,6 +886,12 @@ namespace PlayerEvent {
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{
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ar(
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CEREAL_NVP(item_id),
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CEREAL_NVP(augment_1_id),
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CEREAL_NVP(augment_2_id),
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CEREAL_NVP(augment_3_id),
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CEREAL_NVP(augment_4_id),
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CEREAL_NVP(augment_5_id),
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CEREAL_NVP(augment_6_id),
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CEREAL_NVP(item_name),
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CEREAL_NVP(trader_id),
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CEREAL_NVP(trader_name),
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@@ -819,6 +905,12 @@ namespace PlayerEvent {
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struct TraderSellEvent {
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uint32 item_id;
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uint32 augment_1_id;
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uint32 augment_2_id;
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uint32 augment_3_id;
|
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uint32 augment_4_id;
|
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uint32 augment_5_id;
|
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uint32 augment_6_id;
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std::string item_name;
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uint32 buyer_id;
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std::string buyer_name;
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@@ -834,6 +926,12 @@ namespace PlayerEvent {
|
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{
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ar(
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CEREAL_NVP(item_id),
|
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CEREAL_NVP(augment_1_id),
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CEREAL_NVP(augment_2_id),
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CEREAL_NVP(augment_3_id),
|
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CEREAL_NVP(augment_4_id),
|
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CEREAL_NVP(augment_5_id),
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CEREAL_NVP(augment_6_id),
|
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CEREAL_NVP(item_name),
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CEREAL_NVP(buyer_id),
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CEREAL_NVP(buyer_name),
|
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@@ -964,8 +1062,16 @@ namespace PlayerEvent {
|
||||
};
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||||
|
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struct GuildTributeDonateItem {
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uint32 item_id;
|
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uint32 guild_favor;
|
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uint32 item_id;
|
||||
uint32 augment_1_id;
|
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uint32 augment_2_id;
|
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uint32 augment_3_id;
|
||||
uint32 augment_4_id;
|
||||
uint32 augment_5_id;
|
||||
uint32 augment_6_id;
|
||||
int16 charges;
|
||||
bool attuned;
|
||||
uint32 guild_favor;
|
||||
|
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// cereal
|
||||
template<class Archive>
|
||||
@@ -973,14 +1079,20 @@ namespace PlayerEvent {
|
||||
{
|
||||
ar(
|
||||
CEREAL_NVP(item_id),
|
||||
CEREAL_NVP(augment_1_id),
|
||||
CEREAL_NVP(augment_2_id),
|
||||
CEREAL_NVP(augment_3_id),
|
||||
CEREAL_NVP(augment_4_id),
|
||||
CEREAL_NVP(augment_5_id),
|
||||
CEREAL_NVP(augment_6_id),
|
||||
CEREAL_NVP(guild_favor)
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
struct GuildTributeDonatePlat {
|
||||
uint32 plat;
|
||||
uint32 guild_favor;
|
||||
uint32 plat;
|
||||
uint32 guild_favor;
|
||||
|
||||
// cereal
|
||||
template<class Archive>
|
||||
@@ -995,15 +1107,15 @@ namespace PlayerEvent {
|
||||
|
||||
struct ParcelRetrieve {
|
||||
uint32 item_id;
|
||||
uint32 augment_1_id;
|
||||
uint32 augment_2_id;
|
||||
uint32 augment_3_id;
|
||||
uint32 augment_4_id;
|
||||
uint32 augment_5_id;
|
||||
uint32 augment_6_id;
|
||||
uint32 quantity;
|
||||
std::string from_player_name;
|
||||
uint32 sent_date;
|
||||
uint32 aug_slot_1;
|
||||
uint32 aug_slot_2;
|
||||
uint32 aug_slot_3;
|
||||
uint32 aug_slot_4;
|
||||
uint32 aug_slot_5;
|
||||
uint32 aug_slot_6;
|
||||
|
||||
// cereal
|
||||
template<class Archive>
|
||||
@@ -1011,31 +1123,31 @@ namespace PlayerEvent {
|
||||
{
|
||||
ar(
|
||||
CEREAL_NVP(item_id),
|
||||
CEREAL_NVP(augment_1_id),
|
||||
CEREAL_NVP(augment_2_id),
|
||||
CEREAL_NVP(augment_3_id),
|
||||
CEREAL_NVP(augment_4_id),
|
||||
CEREAL_NVP(augment_5_id),
|
||||
CEREAL_NVP(augment_6_id),
|
||||
CEREAL_NVP(quantity),
|
||||
CEREAL_NVP(from_player_name),
|
||||
CEREAL_NVP(sent_date),
|
||||
CEREAL_NVP(aug_slot_1),
|
||||
CEREAL_NVP(aug_slot_2),
|
||||
CEREAL_NVP(aug_slot_3),
|
||||
CEREAL_NVP(aug_slot_4),
|
||||
CEREAL_NVP(aug_slot_5),
|
||||
CEREAL_NVP(aug_slot_6)
|
||||
CEREAL_NVP(sent_date)
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
struct ParcelSend {
|
||||
uint32 item_id;
|
||||
uint32 augment_1_id;
|
||||
uint32 augment_2_id;
|
||||
uint32 augment_3_id;
|
||||
uint32 augment_4_id;
|
||||
uint32 augment_5_id;
|
||||
uint32 augment_6_id;
|
||||
uint32 quantity;
|
||||
std::string from_player_name;
|
||||
std::string to_player_name;
|
||||
uint32 sent_date;
|
||||
uint32 aug_slot_1;
|
||||
uint32 aug_slot_2;
|
||||
uint32 aug_slot_3;
|
||||
uint32 aug_slot_4;
|
||||
uint32 aug_slot_5;
|
||||
uint32 aug_slot_6;
|
||||
|
||||
// cereal
|
||||
template<class Archive>
|
||||
@@ -1043,33 +1155,33 @@ namespace PlayerEvent {
|
||||
{
|
||||
ar(
|
||||
CEREAL_NVP(item_id),
|
||||
CEREAL_NVP(augment_1_id),
|
||||
CEREAL_NVP(augment_2_id),
|
||||
CEREAL_NVP(augment_3_id),
|
||||
CEREAL_NVP(augment_4_id),
|
||||
CEREAL_NVP(augment_5_id),
|
||||
CEREAL_NVP(augment_6_id),
|
||||
CEREAL_NVP(quantity),
|
||||
CEREAL_NVP(from_player_name),
|
||||
CEREAL_NVP(to_player_name),
|
||||
CEREAL_NVP(sent_date),
|
||||
CEREAL_NVP(aug_slot_1),
|
||||
CEREAL_NVP(aug_slot_2),
|
||||
CEREAL_NVP(aug_slot_3),
|
||||
CEREAL_NVP(aug_slot_4),
|
||||
CEREAL_NVP(aug_slot_5),
|
||||
CEREAL_NVP(aug_slot_6)
|
||||
CEREAL_NVP(sent_date)
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
struct ParcelDelete {
|
||||
uint32 item_id;
|
||||
uint32 quantity;
|
||||
uint32 char_id;
|
||||
uint32 item_id;
|
||||
uint32 augment_1_id;
|
||||
uint32 augment_2_id;
|
||||
uint32 augment_3_id;
|
||||
uint32 augment_4_id;
|
||||
uint32 augment_5_id;
|
||||
uint32 augment_6_id;
|
||||
uint32 quantity;
|
||||
uint32 sent_date;
|
||||
std::string from_name;
|
||||
std::string note;
|
||||
uint32 sent_date;
|
||||
uint32 aug_slot_1;
|
||||
uint32 aug_slot_2;
|
||||
uint32 aug_slot_3;
|
||||
uint32 aug_slot_4;
|
||||
uint32 aug_slot_5;
|
||||
uint32 aug_slot_6;
|
||||
|
||||
// cereal
|
||||
template<class Archive>
|
||||
@@ -1077,18 +1189,18 @@ namespace PlayerEvent {
|
||||
{
|
||||
ar(
|
||||
CEREAL_NVP(item_id),
|
||||
CEREAL_NVP(augment_1_id),
|
||||
CEREAL_NVP(augment_2_id),
|
||||
CEREAL_NVP(augment_3_id),
|
||||
CEREAL_NVP(augment_4_id),
|
||||
CEREAL_NVP(augment_5_id),
|
||||
CEREAL_NVP(augment_6_id),
|
||||
CEREAL_NVP(quantity),
|
||||
CEREAL_NVP(char_id),
|
||||
CEREAL_NVP(from_name),
|
||||
CEREAL_NVP(note),
|
||||
CEREAL_NVP(sent_date),
|
||||
CEREAL_NVP(aug_slot_1),
|
||||
CEREAL_NVP(aug_slot_2),
|
||||
CEREAL_NVP(aug_slot_3),
|
||||
CEREAL_NVP(aug_slot_4),
|
||||
CEREAL_NVP(aug_slot_5),
|
||||
CEREAL_NVP(aug_slot_6)
|
||||
);
|
||||
CEREAL_NVP(sent_date)
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
@@ -1140,30 +1252,74 @@ namespace PlayerEvent {
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
struct PlayerSpeech {
|
||||
std::string to;
|
||||
std::string from;
|
||||
uint32 guild_id;
|
||||
int16 min_status;
|
||||
uint32 type;
|
||||
std::string message;
|
||||
|
||||
template<class Archive>
|
||||
void serialize(Archive &ar)
|
||||
{
|
||||
ar(
|
||||
CEREAL_NVP(to),
|
||||
CEREAL_NVP(from),
|
||||
CEREAL_NVP(guild_id),
|
||||
CEREAL_NVP(min_status),
|
||||
CEREAL_NVP(type),
|
||||
CEREAL_NVP(message)
|
||||
);
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
#endif //EQEMU_PLAYER_EVENTS_H
|
||||
|
||||
#define RecordPlayerEventLog(event_type, event_data) do {\
|
||||
if (player_event_logs.IsEventEnabled(event_type)) {\
|
||||
worldserver.SendPacket(\
|
||||
player_event_logs.RecordEvent(\
|
||||
event_type,\
|
||||
GetPlayerEvent(),\
|
||||
event_data\
|
||||
).get()\
|
||||
);\
|
||||
if (RuleB(Logging, PlayerEventsQSProcess)) {\
|
||||
QServ->SendPacket(\
|
||||
player_event_logs.RecordEvent(\
|
||||
event_type,\
|
||||
GetPlayerEvent(),\
|
||||
event_data\
|
||||
).get()\
|
||||
);\
|
||||
} \
|
||||
else { \
|
||||
worldserver.SendPacket(\
|
||||
player_event_logs.RecordEvent(\
|
||||
event_type,\
|
||||
GetPlayerEvent(),\
|
||||
event_data\
|
||||
).get()\
|
||||
);\
|
||||
}\
|
||||
}\
|
||||
} while (0)
|
||||
|
||||
#define RecordPlayerEventLogWithClient(c, event_type, event_data) do {\
|
||||
if (player_event_logs.IsEventEnabled(event_type)) {\
|
||||
worldserver.SendPacket(\
|
||||
player_event_logs.RecordEvent(\
|
||||
event_type,\
|
||||
(c)->GetPlayerEvent(),\
|
||||
event_data\
|
||||
).get()\
|
||||
);\
|
||||
if (RuleB(Logging, PlayerEventsQSProcess)) {\
|
||||
QServ->SendPacket(\
|
||||
player_event_logs.RecordEvent(\
|
||||
event_type,\
|
||||
(c)->GetPlayerEvent(),\
|
||||
event_data\
|
||||
).get()\
|
||||
);\
|
||||
}\
|
||||
else {\
|
||||
worldserver.SendPacket(\
|
||||
player_event_logs.RecordEvent(\
|
||||
event_type,\
|
||||
(c)->GetPlayerEvent(),\
|
||||
event_data\
|
||||
).get()\
|
||||
);\
|
||||
}\
|
||||
}\
|
||||
} while (0)
|
||||
|
||||
Reference in New Issue
Block a user