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[Player Event Logs] Migrate and Deprecate QS Legacy Logging (#4542)
* First pass of player_event_loot_items * Second pass of player_event_loot_items * Third pass of player_event_loot_items * Example without RecordDetailEvent template * Cleanup the removal of the template * Fourth Pass Add retention for etl tables Rename tables/fields to etl nomenclature Combine database work to one atomic load * Reposition to reduce db tasks * Refactor etl processing for easier additions * Add merchant purchase event testing passed though appears that the event itself has a few bugs. Will fix them in another commit * Fix PlayerEventMerchantPurchase in client_packet.cpp * WIP - Handin * Handin Event added * Cleanup * All a rentention period of 0 days which deletes all current records. * Updates Cleanup and refactor a few items. * Cleanup and Formatting Cleanup and Formatting * Add etl for Playerevent::Trade PlayerEvent::Speech (new event to mirror functionality of qs_speech * Add etl for Playerevent::KilledNPC, KilledNamedNPC and KilledRaidNPC * Add etl for Playerevent::AA_purchase Add etl for Playerevent::AA_purchase * Cleanup before PR * Review comment updates. * Add world cli etl:settings to output a json on all player event details. * Add reserve for all etl_queues Correct a failed test case for improper next id for etl tables when table is first created. * Potential solution for a dedicated database connection for player events. * Simple thread for player_events. Likely there is a better way to do this. * Add zone to qs communications for recordplayerevents First pass of enabling zone to qs direct transport to allow for PlayerEvents to bypass world. * Cleanup a linux compile issue * Add augments to LOOT ITEM and DESTROY ITEM * Add augments to ITEMCREATION, FORAGESUCCESS, FISHSUCCESS, DESTROYITEM, LOOTITEM, DROPPEDITEM, TRADERPURCHASE, TRADERSELL, GUILDTRIBUTEDONATE and cleaned up the naming convention of augments * Formatting fixes * Swap out GetNextTableId * Statically load counter * Add counter.clear() since the counter is static * Upload optional QS conversion scripts * Remove all qs_tables and code referencing them * Update database.cpp * Simplify ProcessBatchQueue * Simplify PorcessBatchQueue * Simplify event truncation * Build event truncation to bulk query by retention groups * Post rebase * Update player_events.h * Fix build * Update npc.cpp * First pass of direct zone to qs sending for player events * Remove keepalive logic * Fix event ordering * Cleanup * Update player_event_logs.cpp * Wipe event data after ETL processed * Split up database connections, hot reload logs for QS * Load rules from database vs qs_database * Update player_event_logs.cpp * Hot toggle queryserv connect --------- Co-authored-by: Akkadius <akkadius1@gmail.com>
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@@ -136,11 +136,6 @@ std::string DatabaseDumpService::GetLoginTableList()
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return Strings::Join(DatabaseSchema::GetLoginTables(), " ");
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}
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std::string DatabaseDumpService::GetQueryServTables()
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{
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return Strings::Join(DatabaseSchema::GetQueryServerTables(), " ");
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}
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std::string DatabaseDumpService::GetSystemTablesList()
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{
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auto system_tables = DatabaseSchema::GetServerTables();
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@@ -272,11 +267,6 @@ void DatabaseDumpService::DatabaseDump()
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tables_to_dump += GetLoginTableList() + " ";
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dump_descriptor += "-login";
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}
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if (IsDumpQueryServerTables()) {
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tables_to_dump += GetQueryServTables();
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dump_descriptor += "-queryserv";
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}
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}
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if (IsDumpStaticInstanceData()) {
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@@ -401,7 +391,6 @@ void DatabaseDumpService::DatabaseDump()
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// LogDebug("[{}] dump-to-console", IsDumpOutputToConsole());
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// LogDebug("[{}] dump-path", GetSetDumpPath());
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// LogDebug("[{}] compression", (IsDumpWithCompression() ? "true" : "false"));
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// LogDebug("[{}] query-serv", (IsDumpQueryServerTables() ? "true" : "false"));
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// LogDebug("[{}] has-compression-binary", (HasCompressionBinary() ? "true" : "false"));
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// LogDebug("[{}] content", (IsDumpContentTables() ? "true" : "false"));
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// LogDebug("[{}] no-data", (IsDumpWithNoData() ? "true" : "false"));
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@@ -511,16 +500,6 @@ const std::string &DatabaseDumpService::GetDumpFileName() const
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return dump_file_name;
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}
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bool DatabaseDumpService::IsDumpQueryServerTables() const
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{
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return dump_query_server_tables;
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}
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void DatabaseDumpService::SetDumpQueryServerTables(bool dump_query_server_tables)
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{
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DatabaseDumpService::dump_query_server_tables = dump_query_server_tables;
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}
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bool DatabaseDumpService::IsDumpOutputToConsole() const
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{
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return dump_output_to_console;
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