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[Quest API] Add EVENT_COMBINE to Perl and Lua. (#1536)
- Exports $container_slot in Perl. - Exports e.container_slot in Lua. Allows you to perform events when clicking combine in a tradeskill container.
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@ -122,6 +122,7 @@ const char *QuestEventSubroutines[_LargestEventID] = {
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"EVENT_BOT_COMMAND",
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"EVENT_BOT_COMMAND",
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"EVENT_WARP",
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"EVENT_WARP",
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"EVENT_TEST_BUFF",
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"EVENT_TEST_BUFF",
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"EVENT_COMBINE",
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"EVENT_CONSIDER",
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"EVENT_CONSIDER",
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"EVENT_CONSIDER_CORPSE"
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"EVENT_CONSIDER_CORPSE"
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};
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};
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@ -1657,6 +1658,11 @@ void PerlembParser::ExportEventVariables(
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break;
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break;
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}
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}
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case EVENT_COMBINE: {
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ExportVar(package_name.c_str(), "container_slot", std::stoi(data));
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break;
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}
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default: {
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default: {
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break;
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break;
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}
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}
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@ -90,6 +90,7 @@ typedef enum {
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EVENT_BOT_COMMAND,
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EVENT_BOT_COMMAND,
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EVENT_WARP,
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EVENT_WARP,
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EVENT_TEST_BUFF,
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EVENT_TEST_BUFF,
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EVENT_COMBINE,
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EVENT_CONSIDER,
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EVENT_CONSIDER,
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EVENT_CONSIDER_CORPSE,
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EVENT_CONSIDER_CORPSE,
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_LargestEventID
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_LargestEventID
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@ -133,6 +133,7 @@ const char *LuaEvents[_LargestEventID] = {
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"event_bot_command",
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"event_bot_command",
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"event_warp",
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"event_warp",
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"event_test_buff",
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"event_test_buff",
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"event_combine",
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"event_consider",
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"event_consider",
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"event_consider_corpse"
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"event_consider_corpse"
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};
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};
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@ -222,6 +223,7 @@ LuaParser::LuaParser() {
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PlayerArgumentDispatch[EVENT_COMBINE_VALIDATE] = handle_player_combine_validate;
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PlayerArgumentDispatch[EVENT_COMBINE_VALIDATE] = handle_player_combine_validate;
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PlayerArgumentDispatch[EVENT_BOT_COMMAND] = handle_player_bot_command;
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PlayerArgumentDispatch[EVENT_BOT_COMMAND] = handle_player_bot_command;
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PlayerArgumentDispatch[EVENT_WARP] = handle_player_warp;
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PlayerArgumentDispatch[EVENT_WARP] = handle_player_warp;
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PlayerArgumentDispatch[EVENT_COMBINE] = handle_player_quest_combine;
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PlayerArgumentDispatch[EVENT_CONSIDER] = handle_player_consider;
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PlayerArgumentDispatch[EVENT_CONSIDER] = handle_player_consider;
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PlayerArgumentDispatch[EVENT_CONSIDER_CORPSE] = handle_player_consider_corpse;
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PlayerArgumentDispatch[EVENT_CONSIDER_CORPSE] = handle_player_consider_corpse;
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@ -573,6 +573,11 @@ void handle_player_warp(QuestInterface* parse, lua_State* L, Client* client, std
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lua_setfield(L, -2, "from_z");
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lua_setfield(L, -2, "from_z");
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}
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}
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void handle_player_quest_combine(QuestInterface* parse, lua_State* L, Client* client, std::string data, uint32 extra_data, std::vector<EQ::Any>* extra_pointers) {
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lua_pushinteger(L, std::stoi(data));
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lua_setfield(L, -2, "container_slot");
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}
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void handle_player_consider(QuestInterface* parse, lua_State* L, Client* client, std::string data, uint32 extra_data, std::vector<EQ::Any>* extra_pointers) {
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void handle_player_consider(QuestInterface* parse, lua_State* L, Client* client, std::string data, uint32 extra_data, std::vector<EQ::Any>* extra_pointers) {
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lua_pushinteger(L, std::stoi(data));
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lua_pushinteger(L, std::stoi(data));
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lua_setfield(L, -2, "entity_id");
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lua_setfield(L, -2, "entity_id");
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@ -105,6 +105,8 @@ void handle_player_bot_command(QuestInterface *parse, lua_State* L, Client* clie
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std::vector<EQ::Any> *extra_pointers);
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std::vector<EQ::Any> *extra_pointers);
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void handle_player_warp(QuestInterface* parse, lua_State* L, Client* client, std::string data, uint32 extra_data,
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void handle_player_warp(QuestInterface* parse, lua_State* L, Client* client, std::string data, uint32 extra_data,
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std::vector<EQ::Any>* extra_pointers);
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std::vector<EQ::Any>* extra_pointers);
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void handle_player_quest_combine(QuestInterface* parse, lua_State* L, Client* client, std::string data, uint32 extra_data,
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std::vector<EQ::Any>* extra_pointers);
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void handle_player_consider(QuestInterface* parse, lua_State* L, Client* client, std::string data, uint32 extra_data,
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void handle_player_consider(QuestInterface* parse, lua_State* L, Client* client, std::string data, uint32 extra_data,
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std::vector<EQ::Any>* extra_pointers);
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std::vector<EQ::Any>* extra_pointers);
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void handle_player_consider_corpse(QuestInterface* parse, lua_State* L, Client* client, std::string data, uint32 extra_data,
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void handle_player_consider_corpse(QuestInterface* parse, lua_State* L, Client* client, std::string data, uint32 extra_data,
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@ -375,6 +375,14 @@ void Object::HandleCombine(Client* user, const NewCombine_Struct* in_combine, Ob
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}
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}
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DBTradeskillRecipe_Struct spec;
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DBTradeskillRecipe_Struct spec;
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if (parse->EventPlayer(EVENT_COMBINE, user, std::to_string(in_combine->container_slot), 0) == 1) {
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auto outapp = new EQApplicationPacket(OP_TradeSkillCombine, 0);
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user->QueuePacket(outapp);
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safe_delete(outapp);
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return;
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}
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if (!content_db.GetTradeRecipe(container, c_type, some_id, user->CharacterID(), &spec)) {
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if (!content_db.GetTradeRecipe(container, c_type, some_id, user->CharacterID(), &spec)) {
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LogTradeskillsDetail("[HandleCombine] Check 2");
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LogTradeskillsDetail("[HandleCombine] Check 2");
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