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Add DynamicZone class for expedition instancing
Add DynamicZone sql table schema Add DynamicZones logging category Modify CreateExpedition to take DynamicZone and ExpeditionRequest objects Implement DynamicZone compass, safereturn, and zone-in coordinates. Implement live-like DynamicZone instance kick timer for removed members Implement updating multiple client compasses (supports existing quest compass) fix: Send client compass update after entering zones to clear existing compass Implement Client::MovePCDynamicZone to invoke DynamicZoneSwitchListWnd when entering a zone where client has multiple dynamic zones assigned Implement OP_DzChooseZoneReply handling Add Lua api methods for expedition's associated dynamic zone Add #dz list gm command to list current DynamicZone instances from database
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@@ -299,6 +299,7 @@
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#define EXPEDITION_REPLAY_TIMER 3504 //%1 cannot be added to this expedition for another %2D:%3H:%4M since they have recently played in this area.
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#define EXPEDITION_AVAILABLE 3507 //%1 is now available to you.
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#define DZADD_INVITE 3508 //Sending an invitation to: %1.
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#define DZ_PREVENT_ENTERING 3510 //A strange magical presence prevents you from entering. It's too dangerous to enter at the moment.
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#define DZADD_INVITE_FAIL 3511 //%1 could not be invited to join you.
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#define UNABLE_RETRIEVE_LEADER 3512 //Unable to retrieve information on the leader to check permissions.
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#define EXPEDITION_NOT_LEADER 3513 //You are not the expedition leader, only %1 can issue this command.
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@@ -314,6 +315,7 @@
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#define EXPEDITION_INVITE_ERROR 3524 //%1 accepted your offer to join your expedition but could not due to error(s).
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#define EXPEDITION_INVITE_DECLINED 3525 //%1 has declined your offer to join your expedition.
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#define EXPEDITION_ASKED_TO_JOIN 3527 //%1 has asked you to join the expedition: %2. Would you like to join?
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#define DYNAMICZONE_WAY_IS_BLOCKED 3528 //The way is blocked to you. Perhaps you would be able to enter if there was a reason to come here.
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#define EXPEDITION_NO_TIMERS 3529 //You have no outstanding timers.
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#define EXPEDITION_MIN_REMAIN 3551 //You only have %1 minutes remaining before this expedition comes to an end.
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#define EXPEDITION_LEADER 3552 //Expedition Leader: %1
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