Add DynamicZone class for expedition instancing

Add DynamicZone sql table schema

Add DynamicZones logging category

Modify CreateExpedition to take DynamicZone and ExpeditionRequest objects

Implement DynamicZone compass, safereturn, and zone-in coordinates.

Implement live-like DynamicZone instance kick timer for removed members

Implement updating multiple client compasses (supports existing quest compass)

fix: Send client compass update after entering zones to clear existing compass

Implement Client::MovePCDynamicZone to invoke DynamicZoneSwitchListWnd
when entering a zone where client has multiple dynamic zones assigned

Implement OP_DzChooseZoneReply handling

Add Lua api methods for expedition's associated dynamic zone

Add #dz list gm command to list current DynamicZone instances from database
This commit is contained in:
hg
2020-04-18 14:11:28 -04:00
parent f74605d339
commit 8eef2ae089
35 changed files with 1416 additions and 185 deletions
+2
View File
@@ -207,6 +207,8 @@ void Doors::HandleClick(Client* sender, uint8 trigger) {
}
}
// todo: if IsDzDoor() call Client::MovePCDynamicZone(target_zone_id) (for systems that use dzs)
uint32 required_key_item = GetKeyItem();
uint8 disable_add_to_key_ring = GetNoKeyring();
uint32 player_has_key = 0;