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Add DynamicZone class for expedition instancing
Add DynamicZone sql table schema Add DynamicZones logging category Modify CreateExpedition to take DynamicZone and ExpeditionRequest objects Implement DynamicZone compass, safereturn, and zone-in coordinates. Implement live-like DynamicZone instance kick timer for removed members Implement updating multiple client compasses (supports existing quest compass) fix: Send client compass update after entering zones to clear existing compass Implement Client::MovePCDynamicZone to invoke DynamicZoneSwitchListWnd when entering a zone where client has multiple dynamic zones assigned Implement OP_DzChooseZoneReply handling Add Lua api methods for expedition's associated dynamic zone Add #dz list gm command to list current DynamicZone instances from database
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@@ -25,7 +25,7 @@ class ServerPacket;
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namespace Expedition
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{
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void PurgeEmptyExpeditions();
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void PurgeExpiredExpeditions();
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void PurgeExpiredCharacterLockouts();
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void AddPlayer(ServerPacket* pack);
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void MakeLeader(ServerPacket* pack);
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