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[Base Data] Remove from shared memory and simplify (#4045)
* [Base Data] Remove from shared memory and simplify - Removes Base Data loading from shared memory and puts it into zone. - Changes type of `level` and `class` to `uint8_t` from `uint32_t` for consistency since we're renaming fields here anyway. - Renames `unk1` to `hp_regen` in `base_data` table. - Renames `unk2` to `end_regen` in `base_data` table. - These changed fields were already mapped, we just hadn't renamed them for whatever reason. - Regenerates Base Data repository. - Adds `#reload base_data` to reload base data in real time. * Cleanup * Update shareddb.h * Cleanup. * Update shareddb.cpp * Update main.cpp
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@@ -137,6 +137,7 @@ struct Reload {
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std::vector<Reload> reload_types = {
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Reload{.command = "aa", .opcode = ServerOP_ReloadAAData, .desc = "Alternate Advancement"},
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Reload{.command = "alternate_currencies", .opcode = ServerOP_ReloadAlternateCurrencies, .desc = "Alternate Currencies"},
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Reload{.command = "base_data", .opcode = ServerOP_ReloadBaseData, .desc = "Base Data"},
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Reload{.command = "blocked_spells", .opcode = ServerOP_ReloadBlockedSpells, .desc = "Blocked Spells"},
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Reload{.command = "commands", .opcode = ServerOP_ReloadCommands, .desc = "Commands"},
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Reload{.command = "data_buckets_cache", .opcode = ServerOP_ReloadDataBucketsCache, .desc = "Data Buckets Cache"},
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