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Eliminated the nested class design of recent EQEmu work; Some more inv2 convergence work
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@@ -126,7 +126,7 @@ struct PetInfo {
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uint32 Mana;
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float size;
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SpellBuff_Struct Buffs[BUFF_COUNT];
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uint32 Items[EQEmu::Constants::EQUIPMENT_SIZE];
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uint32 Items[EQEmu::constants::EQUIPMENT_SIZE];
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char Name[64];
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};
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