Eliminated the nested class design of recent EQEmu work; Some more inv2 convergence work

This commit is contained in:
Uleat
2016-04-19 04:02:53 -04:00
parent 53c7abf16e
commit 8edb6e9595
65 changed files with 1196 additions and 1186 deletions
+1 -1
View File
@@ -1206,7 +1206,7 @@ void Mob::CastedSpellFinished(uint16 spell_id, uint32 target_id, uint16 slot,
if (inst == nullptr)
break;
for (int r = AUG_BEGIN; r < EQEmu::Constants::ITEM_COMMON_SIZE; r++) {
for (int r = AUG_INDEX_BEGIN; r < EQEmu::constants::ITEM_COMMON_SIZE; r++) {
const ItemInst* aug_i = inst->GetAugment(r);
if (!aug_i)