Eliminated the nested class design of recent EQEmu work; Some more inv2 convergence work

This commit is contained in:
Uleat
2016-04-19 04:02:53 -04:00
parent 53c7abf16e
commit 8edb6e9595
65 changed files with 1196 additions and 1186 deletions
+9 -9
View File
@@ -1058,7 +1058,7 @@ bool BotDatabase::LoadItems(const uint32 bot_id, Inventory& inventory_inst)
for (auto row = results.begin(); row != results.end(); ++row) {
int16 slot_id = atoi(row[0]);
if ((slot_id < EQEmu::Constants::EQUIPMENT_BEGIN || slot_id > EQEmu::Constants::EQUIPMENT_END) && slot_id != SlotPowerSource)
if ((slot_id < EQEmu::constants::EQUIPMENT_BEGIN || slot_id > EQEmu::constants::EQUIPMENT_END) && slot_id != SlotPowerSource)
continue;
uint32 item_id = atoi(row[1]);
@@ -1091,7 +1091,7 @@ bool BotDatabase::LoadItems(const uint32 bot_id, Inventory& inventory_inst)
if (item_inst->GetItem()->Attuneable) {
if (atoi(row[4]))
item_inst->SetAttuned(true);
else if (((slot_id >= EQEmu::Constants::EQUIPMENT_BEGIN) && (slot_id <= EQEmu::Constants::EQUIPMENT_END) || slot_id == SlotPowerSource))
else if (((slot_id >= EQEmu::constants::EQUIPMENT_BEGIN) && (slot_id <= EQEmu::constants::EQUIPMENT_END) || slot_id == SlotPowerSource))
item_inst->SetAttuned(true);
}
@@ -1159,7 +1159,7 @@ bool BotDatabase::LoadItemBySlot(Bot* bot_inst)
bool BotDatabase::LoadItemBySlot(const uint32 bot_id, const uint32 slot_id, uint32& item_id)
{
if (!bot_id || (slot_id > EQEmu::Constants::EQUIPMENT_END && slot_id != SlotPowerSource))
if (!bot_id || (slot_id > EQEmu::constants::EQUIPMENT_END && slot_id != SlotPowerSource))
return false;
query = StringFormat("SELECT `item_id` FROM `bot_inventories` WHERE `bot_id` = '%i' AND `slot_id` = '%i' LIMIT 1", bot_id, slot_id);
@@ -1177,7 +1177,7 @@ bool BotDatabase::LoadItemBySlot(const uint32 bot_id, const uint32 slot_id, uint
bool BotDatabase::SaveItemBySlot(Bot* bot_inst, const uint32 slot_id, const ItemInst* item_inst)
{
if (!bot_inst || !bot_inst->GetBotID() || (slot_id > EQEmu::Constants::EQUIPMENT_END && slot_id != SlotPowerSource))
if (!bot_inst || !bot_inst->GetBotID() || (slot_id > EQEmu::constants::EQUIPMENT_END && slot_id != SlotPowerSource))
return false;
if (!DeleteItemBySlot(bot_inst->GetBotID(), slot_id))
@@ -1187,7 +1187,7 @@ bool BotDatabase::SaveItemBySlot(Bot* bot_inst, const uint32 slot_id, const Item
return true;
uint32 augment_id[] = { 0, 0, 0, 0, 0, 0 };
for (int augment_iter = 0; augment_iter < EQEmu::Constants::ITEM_COMMON_SIZE; ++augment_iter)
for (int augment_iter = 0; augment_iter < EQEmu::constants::ITEM_COMMON_SIZE; ++augment_iter)
augment_id[augment_iter] = item_inst->GetAugmentItemID(augment_iter);
query = StringFormat(
@@ -1255,7 +1255,7 @@ bool BotDatabase::SaveItemBySlot(Bot* bot_inst, const uint32 slot_id, const Item
bool BotDatabase::DeleteItemBySlot(const uint32 bot_id, const uint32 slot_id)
{
if (!bot_id || (slot_id > EQEmu::Constants::EQUIPMENT_END && slot_id != SlotPowerSource))
if (!bot_id || (slot_id > EQEmu::constants::EQUIPMENT_END && slot_id != SlotPowerSource))
return false;
query = StringFormat("DELETE FROM `bot_inventories` WHERE `bot_id` = '%u' AND `slot_id` = '%u'", bot_id, slot_id);
@@ -1294,7 +1294,7 @@ bool BotDatabase::SaveEquipmentColor(const uint32 bot_id, const int16 slot_id, c
return false;
bool all_flag = (slot_id == -2);
if ((slot_id < EQEmu::Constants::EQUIPMENT_BEGIN || slot_id > EQEmu::Constants::EQUIPMENT_END) && slot_id != SlotPowerSource && !all_flag)
if ((slot_id < EQEmu::constants::EQUIPMENT_BEGIN || slot_id > EQEmu::constants::EQUIPMENT_END) && slot_id != SlotPowerSource && !all_flag)
return false;
std::string where_clause;
@@ -1571,7 +1571,7 @@ bool BotDatabase::LoadPetItems(const uint32 bot_id, uint32* pet_items)
return true;
int item_index = 0;
for (auto row = results.begin(); row != results.end() && item_index < EQEmu::Constants::EQUIPMENT_SIZE; ++row) {
for (auto row = results.begin(); row != results.end() && item_index < EQEmu::constants::EQUIPMENT_SIZE; ++row) {
pet_items[item_index] = atoi(row[0]);
++item_index;
}
@@ -1595,7 +1595,7 @@ bool BotDatabase::SavePetItems(const uint32 bot_id, const uint32* pet_items, boo
if (!saved_pet_index)
return true;
for (int item_index = 0; item_index < EQEmu::Constants::EQUIPMENT_SIZE; ++item_index) {
for (int item_index = 0; item_index < EQEmu::constants::EQUIPMENT_SIZE; ++item_index) {
if (!pet_items[item_index])
continue;