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Eliminated the nested class design of recent EQEmu work; Some more inv2 convergence work
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@@ -776,7 +776,7 @@ struct BandolierItem_Struct
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struct Bandolier_Struct
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{
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char Name[32];
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BandolierItem_Struct Items[EQEmu::Constants::BANDOLIER_ITEM_COUNT];
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BandolierItem_Struct Items[EQEmu::constants::BANDOLIER_ITEM_COUNT];
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};
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//len = 72
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@@ -790,7 +790,7 @@ struct PotionBeltItem_Struct
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//len = 288
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struct PotionBelt_Struct
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{
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PotionBeltItem_Struct Items[EQEmu::Constants::POTION_BELT_ITEM_COUNT];
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PotionBeltItem_Struct Items[EQEmu::constants::POTION_BELT_ITEM_COUNT];
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};
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struct MovePotionToBelt_Struct
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@@ -1092,7 +1092,7 @@ struct PlayerProfile_Struct
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/*7212*/ uint32 tribute_points;
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/*7216*/ uint32 unknown7252;
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/*7220*/ uint32 tribute_active; //1=active
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/*7224*/ Tribute_Struct tributes[EQEmu::Constants::TRIBUTE_SIZE];
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/*7224*/ Tribute_Struct tributes[EQEmu::constants::TRIBUTE_SIZE];
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/*7264*/ Disciplines_Struct disciplines;
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/*7664*/ uint32 recastTimers[MAX_RECAST_TYPES]; // Timers (GMT of last use)
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/*7744*/ char unknown7780[160];
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@@ -1119,7 +1119,7 @@ struct PlayerProfile_Struct
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/*12800*/ uint32 expAA;
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/*12804*/ uint32 aapoints; //avaliable, unspent
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/*12808*/ uint8 unknown12844[36];
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/*12844*/ Bandolier_Struct bandoliers[EQEmu::Constants::BANDOLIERS_SIZE];
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/*12844*/ Bandolier_Struct bandoliers[EQEmu::constants::BANDOLIERS_SIZE];
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/*14124*/ uint8 unknown14160[4506];
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/*18630*/ SuspendedMinion_Struct SuspendedMinion; // No longer in use
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/*19240*/ uint32 timeentitledonaccount;
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@@ -3472,8 +3472,8 @@ struct SelectTributeReply_Struct {
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struct TributeInfo_Struct {
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uint32 active; //0 == inactive, 1 == active
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uint32 tributes[EQEmu::Constants::TRIBUTE_SIZE]; //-1 == NONE
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uint32 tiers[EQEmu::Constants::TRIBUTE_SIZE]; //all 00's
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uint32 tributes[EQEmu::constants::TRIBUTE_SIZE]; //-1 == NONE
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uint32 tiers[EQEmu::constants::TRIBUTE_SIZE]; //all 00's
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uint32 tribute_master_id;
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};
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