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Some fixes to grid pathing at 0 wp pause plus command changes
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@@ -1430,7 +1430,6 @@ protected:
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std::unique_ptr<Timer> AI_think_timer;
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std::unique_ptr<Timer> AI_movement_timer;
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std::unique_ptr<Timer> AI_target_check_timer;
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bool movetimercompleted;
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int8 ForcedMovement; // push
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bool permarooted;
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std::unique_ptr<Timer> AI_scan_area_timer;
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@@ -1482,6 +1481,7 @@ protected:
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glm::vec3 m_FearWalkTarget;
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bool currently_fleeing;
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bool pause_timer_complete;
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bool DistractedFromGrid;
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uint32 pDontHealMeBefore;
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uint32 pDontBuffMeBefore;
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