Skill caps load with new smem scheme

This commit is contained in:
KimLS
2013-02-20 13:54:26 -08:00
parent 12bde7434a
commit 8eb7d0aaa8
54 changed files with 311 additions and 253 deletions
+1 -1
View File
@@ -1441,7 +1441,7 @@ bool Mob::PassCharismaCheck(Mob* caster, Mob* spellTarget, uint16 spell_id) {
if(IsCharmSpell(spell_id)) {
if (spells[spell_id].field209 == -1) //If charm spell has this set(-1), it can not break till end of duration.
if (spells[spell_id].powerful_flag == -1) //If charm spell has this set(-1), it can not break till end of duration.
return true;
//1: The mob has a default 25% chance of being allowed a resistance check against the charm.