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Skill caps load with new smem scheme
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@@ -3,10 +3,12 @@ CMAKE_MINIMUM_REQUIRED(VERSION 2.8)
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SET(shared_memory_sources
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main.cpp
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spells.cpp
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skill_caps.cpp
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)
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SET(shared_memory_headers
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spells.h
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skill_caps.h
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)
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ADD_EXECUTABLE(shared_memory ${shared_memory_sources} ${shared_memory_headers})
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