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Skill caps load with new smem scheme
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@@ -3,10 +3,12 @@ CMAKE_MINIMUM_REQUIRED(VERSION 2.8)
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SET(shared_memory_sources
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main.cpp
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spells.cpp
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skill_caps.cpp
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)
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SET(shared_memory_headers
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spells.h
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skill_caps.h
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)
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ADD_EXECUTABLE(shared_memory ${shared_memory_sources} ${shared_memory_headers})
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@@ -25,6 +25,7 @@
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#include "../common/rulesys.h"
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#include "../common/eqemu_exception.h"
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#include "spells.h"
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#include "skill_caps.h"
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//blah global variables =(
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RuleManager *rules = new RuleManager();
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@@ -55,6 +56,8 @@ int main(int argc, char **argv) {
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bool load_all = true;
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bool load_spells = true;
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bool load_skill_caps = true;
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if(load_all || load_spells) {
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LogFile->write(EQEMuLog::Status, "Loading spells...");
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try {
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@@ -64,6 +67,16 @@ int main(int argc, char **argv) {
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return 0;
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}
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}
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if(load_all || load_skill_caps) {
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LogFile->write(EQEMuLog::Status, "Loading skill caps...");
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try {
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LoadSkillCaps(&database);
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} catch(std::exception &ex) {
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LogFile->write(EQEMuLog::Error, "%s", ex.what());
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return 0;
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}
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}
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return 0;
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}
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@@ -0,0 +1,45 @@
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/* EQEMu: Everquest Server Emulator
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Copyright (C) 2001-2013 EQEMu Development Team (http://eqemulator.net)
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; version 2 of the License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY except by those people which sell it, which
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are required to give you total support for your newly bought product;
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without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "skill_caps.h"
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#include "../common/debug.h"
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#include "../common/shareddb.h"
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#include "../common/ipc_mutex.h"
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#include "../common/memory_mapped_file.h"
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#include "../common/eqemu_exception.h"
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#include "../common/spdat.h"
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#include "../common/classes.h"
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#include "../common/features.h"
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void LoadSkillCaps(SharedDatabase *database) {
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EQEmu::IPCMutex mutex("skill_caps");
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mutex.Lock();
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uint32 class_count = PLAYER_CLASS_COUNT;
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uint32 skill_count = HIGHEST_SKILL + 1;
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uint32 level_count = HARD_LEVEL_CAP + 1;
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uint32 size = (class_count * skill_count * level_count * sizeof(uint16));
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EQEmu::MemoryMappedFile mmf("shared/skill_caps", size);
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mmf.ZeroFile();
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void *ptr = mmf.Get();
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database->LoadSkillCaps(ptr);
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mmf.SetLoaded();
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mutex.Unlock();
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}
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@@ -0,0 +1,25 @@
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/* EQEMu: Everquest Server Emulator
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Copyright (C) 2001-2013 EQEMu Development Team (http://eqemulator.net)
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; version 2 of the License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY except by those people which sell it, which
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are required to give you total support for your newly bought product;
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without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef __EQEMU_SHARED_MEMORY_SKILL_CAPS_H
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#define __EQEMU_SHARED_MEMORY_SKILL_CAPS_H
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class SharedDatabase;
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void LoadSkillCaps(SharedDatabase *database);
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#endif
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@@ -27,11 +27,10 @@
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void LoadSpells(SharedDatabase *database) {
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EQEmu::IPCMutex mutex("spells");
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mutex.Lock();
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int records = database->GetMaxSpellID();
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if(records == -1) {
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EQ_EXCEPT("Shared Memory", "Unable to get maximum number of spells from the database.");
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int records = database->GetMaxSpellID() + 1;
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if(records == 0) {
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EQ_EXCEPT("Shared Memory", "Unable to get any spells from the database.");
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}
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++records;
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uint32 size = records * sizeof(SPDat_Spell_Struct);
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EQEmu::MemoryMappedFile mmf("shared/spells", size);
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