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Merge branch 'master' of https://github.com/EQEmu/Server
Conflicts: zone/client_packet.cpp zone/merc.cpp zone/npc.cpp
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@@ -248,8 +248,8 @@ NPC::NPC(const NPCType* d, Spawn2* in_respawn, float x, float y, float z, float
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npc_aggro = d->npc_aggro;
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if(!IsMerc()) //memleak fix, this really shouldn't be here
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AI_Start();
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if(!IsMerc())
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AI_Start();
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d_meele_texture1 = d->d_meele_texture1;
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d_meele_texture2 = d->d_meele_texture2;
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