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Add Client::Tell_StringID for tell queue messages
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@@ -249,6 +249,8 @@
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#define PLAYER_CHARMED 1461 //You lose control of yourself!
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#define TRADER_BUSY 1468 //That Trader is currently with a customer. Please wait until their transaction is finished.
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#define SENSE_CORPSE_DIRECTION 1563 //You sense a corpse in this direction.
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#define QUEUED_TELL 2458 //[queued]
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#define QUEUE_TELL_FULL 2459 //[zoing and queue is full]
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#define SUSPEND_MINION_UNSUSPEND 3267 //%1 tells you, 'I live again...'
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#define SUSPEND_MINION_SUSPEND 3268 //%1 tells you, 'By your command, master.'
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#define ONLY_SUMMONED_PETS 3269 //3269 This effect only works with summoned pets.
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@@ -269,6 +271,8 @@
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#define CORPSEDRAG_STOP 4066 //You stop dragging the corpse.
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#define TARGET_TOO_CLOSE 4602 //You are too close to your target. Get farther away.
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#define WHOALL_NO_RESULTS 5029 //There are no players in EverQuest that match those who filters.
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#define TELL_QUEUED_MESSAGE 5045 //You told %1 '%T2. %3'
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#define TOLD_NOT_ONLINE 5046 //%1 is not online at this time.
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#define PETITION_NO_DELETE 5053 //You do not have a petition in the queue.
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#define PETITION_DELETED 5054 //Your petition was successfully deleted.
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#define GAIN_RAIDEXP 5085 //You gained raid experience!
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