[Feature] Instance Version Specific Experience Modifiers (#2376)

* [Feature] Add Instance Version Support to Experience Modifiers.

Allows Operators to set experience modifiers to be instance version specific so that you can have different versions of the same zone have different modifiers. If there is not one found, it defaults to zone_id 0 for global and instance_veresion -1 for global.

* Update zonedb.cpp

* Typo.
This commit is contained in:
Kinglykrab
2022-08-20 04:16:58 -04:00
committed by GitHub
parent 607871a7ac
commit 8e3ad529dc
13 changed files with 163 additions and 52 deletions
+8 -8
View File
@@ -3401,20 +3401,20 @@ std::string QuestManager::gethexcolorcode(std::string color_name) {
return std::string();
}
double QuestManager::GetAAEXPModifierByCharID(uint32 character_id, uint32 zone_id) const {
return database.GetAAEXPModifier(character_id, zone_id);
double QuestManager::GetAAEXPModifierByCharID(uint32 character_id, uint32 zone_id, int16 instance_version) const {
return database.GetAAEXPModifier(character_id, zone_id, instance_version);
}
double QuestManager::GetEXPModifierByCharID(uint32 character_id, uint32 zone_id) const {
return database.GetEXPModifier(character_id, zone_id);
double QuestManager::GetEXPModifierByCharID(uint32 character_id, uint32 zone_id, int16 instance_version) const {
return database.GetEXPModifier(character_id, zone_id, instance_version);
}
void QuestManager::SetAAEXPModifierByCharID(uint32 character_id, uint32 zone_id, double aa_modifier) {
database.SetAAEXPModifier(character_id, zone_id, aa_modifier);
void QuestManager::SetAAEXPModifierByCharID(uint32 character_id, uint32 zone_id, double aa_modifier, int16 instance_version) {
database.SetAAEXPModifier(character_id, zone_id, aa_modifier, instance_version);
}
void QuestManager::SetEXPModifierByCharID(uint32 character_id, uint32 zone_id, double exp_modifier) {
database.SetEXPModifier(character_id, zone_id, exp_modifier);
void QuestManager::SetEXPModifierByCharID(uint32 character_id, uint32 zone_id, double exp_modifier, int16 instance_version) {
database.SetEXPModifier(character_id, zone_id, exp_modifier, instance_version);
}
std::string QuestManager::getgendername(uint32 gender_id) {