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fix
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@@ -296,7 +296,6 @@ Mob::Mob(const char* in_name,
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ProjectileAtk[i].ammo_slot = 0;
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ProjectileAtk[i].skill = 0;
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ProjectileAtk[i].speed_mod = 0.0f;
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}
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memset(&itembonuses, 0, sizeof(StatBonuses));
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