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Fix for launcher not actually sending static ports when set in the db
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@@ -86,14 +86,13 @@ void WorldServer::Process() {
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}
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const LauncherZoneRequest *lzr = (const LauncherZoneRequest *) pack->pBuffer;
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switch(ZoneRequestCommands(lzr->command)) {
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case ZR_Start: {
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if(m_zones.find(lzr->short_name) != m_zones.end()) {
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Log.Out(Logs::Detail, Logs::Launcher, "World told us to start zone %s, but it is already running.", lzr->short_name);
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} else {
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Log.Out(Logs::Detail, Logs::Launcher, "World told us to start zone %s.", lzr->short_name);
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ZoneLaunch *l = new ZoneLaunch(this, m_name, lzr->short_name, m_config);
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ZoneLaunch *l = new ZoneLaunch(this, m_name, lzr->short_name, lzr->port, m_config);
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m_zones[lzr->short_name] = l;
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}
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break;
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