Spell effect addition / fixes

This commit is contained in:
KayenEQ
2014-02-26 00:09:59 -05:00
parent 970b30b467
commit 8caac162b2
7 changed files with 34 additions and 8 deletions
+2 -2
View File
@@ -359,7 +359,7 @@ typedef enum {
#define SE_DispelBeneficial 209 // implemented
//#define SE_PetShield 210 // *not implemented
#define SE_AEMelee 211 // implemented
//#define SE_CastingSkills 212 // *not implemented -Include/Exclude Casting Skill type. (*no longer used on live)
#define SE_FrenziedDevastation 212 // implemented - increase spell criticals + all DD spells cast 2x mana.
#define SE_PetMaxHP 213 // implemented[AA] - increases the maximum hit points of your pet
#define SE_MaxHPChange 214 // implemented
#define SE_PetAvoidance 215 // implemented[AA] - increases pet ability to avoid melee damage
@@ -397,7 +397,7 @@ typedef enum {
#define SE_RaiseSkillCap 247 // *not implemented[AA] - adds skill over the skill cap.
//#define SE_SecondaryForte 248 // not implemented as bonus(gives you a 2nd specialize skill that can go past 50 to 100)
#define SE_SecondaryDmgInc 249 // implemented[AA] Allows off hand weapon to recieve a damage bonus (Sinister Strikes)
#define SE_SpellProcChance 250 // implemented - Increase chance to sympathetic proc by %
#define SE_SpellProcChance 250 // implemented - Increase chance to proc from melee proc spells (ie Spirit of Panther)
#define SE_ConsumeProjectile 251 // implemented[AA] - chance to not consume an arrow (ConsumeProjectile = 100)
#define SE_FrontalBackstabChance 252 // implemented[AA] - chance to perform a full damage backstab from front.
#define SE_FrontalBackstabMinDmg 253 // implemented[AA] - allow a frontal backstab for mininum damage.