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Fix for Spell(int) not working in lua...
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@@ -16,6 +16,7 @@ class Lua_Spell : public Lua_Ptr<const SPDat_Spell_Struct>
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{
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typedef const SPDat_Spell_Struct NativeType;
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public:
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Lua_Spell(int id);
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Lua_Spell() : Lua_Ptr(nullptr) { }
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Lua_Spell(const SPDat_Spell_Struct *d) : Lua_Ptr(d) { }
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virtual ~Lua_Spell() { }
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