Renamed struct EQEmu::ItemBase to EQEmu::ItemData and class ItemInst to EQEmu::ItemInstance

This commit is contained in:
Uleat
2016-10-16 05:10:54 -04:00
parent decaadfe7d
commit 8b5dd58e96
93 changed files with 1492 additions and 1455 deletions
+4 -4
View File
@@ -248,12 +248,12 @@ bool Zone::LoadZoneObjects()
data.tilt_y = atof(row[18]);
data.unknown084 = 0;
ItemInst *inst = nullptr;
EQEmu::ItemInstance *inst = nullptr;
// FatherNitwit: this dosent seem to work...
// tradeskill containers do not have an itemid of 0... at least what I am seeing
if (itemid == 0) {
// Generic tradeskill container
inst = new ItemInst(ItemInstWorldContainer);
inst = new EQEmu::ItemInstance(ItemInstWorldContainer);
} else {
// Groundspawn object
inst = database.CreateItem(itemid);
@@ -261,7 +261,7 @@ bool Zone::LoadZoneObjects()
// Father Nitwit's fix... not perfect...
if (inst == nullptr && type != OT_DROPPEDITEM) {
inst = new ItemInst(ItemInstWorldContainer);
inst = new EQEmu::ItemInstance(ItemInstWorldContainer);
}
// Load child objects if container
@@ -294,7 +294,7 @@ bool Zone::LoadGroundSpawns() {
uint32 gsnumber=0;
for(gsindex=0;gsindex<50;gsindex++){
if(groundspawn.spawn[gsindex].item>0 && groundspawn.spawn[gsindex].item<SAYLINK_ITEM_ID){
ItemInst* inst = nullptr;
EQEmu::ItemInstance* inst = nullptr;
inst = database.CreateItem(groundspawn.spawn[gsindex].item);
gsnumber=groundspawn.spawn[gsindex].max_allowed;
ix=0;