Renamed struct EQEmu::ItemBase to EQEmu::ItemData and class ItemInst to EQEmu::ItemInstance

This commit is contained in:
Uleat
2016-10-16 05:10:54 -04:00
parent decaadfe7d
commit 8b5dd58e96
93 changed files with 1492 additions and 1455 deletions
+6 -2
View File
@@ -45,7 +45,11 @@ Copyright (C) 2001-2004 EQEMu Development Team (http://eqemulator.net)
class Client;
class Mob;
class ItemInst;
namespace EQEmu
{
class ItemInstance;
}
struct TaskGoalList_Struct {
int ListID;
@@ -187,7 +191,7 @@ public:
void UpdateTasksForItem(Client *c, ActivityType Type, int ItemID, int Count=1);
void UpdateTasksOnExplore(Client *c, int ExploreID);
bool UpdateTasksOnSpeakWith(Client *c, int NPCTypeID);
bool UpdateTasksOnDeliver(Client *c, std::list<ItemInst*>& Items, int Cash, int NPCTypeID);
bool UpdateTasksOnDeliver(Client *c, std::list<EQEmu::ItemInstance*>& Items, int Cash, int NPCTypeID);
void UpdateTasksOnTouch(Client *c, int ZoneID);
void ProcessTaskProximities(Client *c, float X, float Y, float Z);
bool TaskOutOfTime(int Index);