Renamed struct EQEmu::ItemBase to EQEmu::ItemData and class ItemInst to EQEmu::ItemInstance

This commit is contained in:
Uleat
2016-10-16 05:10:54 -04:00
parent decaadfe7d
commit 8b5dd58e96
93 changed files with 1492 additions and 1455 deletions
+3 -3
View File
@@ -1708,7 +1708,7 @@ void ClientTaskState::UpdateTasksOnExplore(Client *c, int ExploreID) {
return;
}
bool ClientTaskState::UpdateTasksOnDeliver(Client *c, std::list<ItemInst*>& Items, int Cash, int NPCTypeID) {
bool ClientTaskState::UpdateTasksOnDeliver(Client *c, std::list<EQEmu::ItemInstance*>& Items, int Cash, int NPCTypeID) {
bool Ret = false;
@@ -1900,7 +1900,7 @@ void ClientTaskState::RewardTask(Client *c, TaskInformation *Task) {
if(!Task || !c) return;
const EQEmu::ItemBase* Item;
const EQEmu::ItemData* Item;
std::vector<int> RewardList;
switch(Task->RewardMethod) {
@@ -2791,7 +2791,7 @@ void TaskManager::SendActiveTaskDescription(Client *c, int TaskID, int SequenceN
}
if(ItemID) {
const EQEmu::ItemBase* reward_item = database.GetItem(ItemID);
const EQEmu::ItemData* reward_item = database.GetItem(ItemID);
EQEmu::SayLinkEngine linker;
linker.SetLinkType(EQEmu::saylink::SayLinkItemData);