mirror of
https://github.com/EQEmu/Server.git
synced 2026-09-04 14:36:37 +00:00
Renamed struct EQEmu::ItemBase to EQEmu::ItemData and class ItemInst to EQEmu::ItemInstance
This commit is contained in:
@@ -44,11 +44,15 @@
|
||||
|
||||
extern const ZoneConfig *Config;
|
||||
class Client;
|
||||
class ItemInst;
|
||||
class Mob;
|
||||
class NPC;
|
||||
class QuestInterface;
|
||||
namespace EQEmu { class Any; }
|
||||
|
||||
namespace EQEmu
|
||||
{
|
||||
class Any;
|
||||
class ItemInstance;
|
||||
}
|
||||
|
||||
class QuestParserCollection {
|
||||
public:
|
||||
@@ -65,13 +69,13 @@ public:
|
||||
bool HasQuestSub(uint32 npcid, QuestEventID evt);
|
||||
bool PlayerHasQuestSub(QuestEventID evt);
|
||||
bool SpellHasQuestSub(uint32 spell_id, QuestEventID evt);
|
||||
bool ItemHasQuestSub(ItemInst *itm, QuestEventID evt);
|
||||
bool ItemHasQuestSub(EQEmu::ItemInstance *itm, QuestEventID evt);
|
||||
|
||||
int EventNPC(QuestEventID evt, NPC* npc, Mob *init, std::string data, uint32 extra_data,
|
||||
std::vector<EQEmu::Any> *extra_pointers = nullptr);
|
||||
int EventPlayer(QuestEventID evt, Client *client, std::string data, uint32 extra_data,
|
||||
std::vector<EQEmu::Any> *extra_pointers = nullptr);
|
||||
int EventItem(QuestEventID evt, Client *client, ItemInst *item, Mob *mob, std::string data, uint32 extra_data,
|
||||
int EventItem(QuestEventID evt, Client *client, EQEmu::ItemInstance *item, Mob *mob, std::string data, uint32 extra_data,
|
||||
std::vector<EQEmu::Any> *extra_pointers = nullptr);
|
||||
int EventSpell(QuestEventID evt, NPC* npc, Client *client, uint32 spell_id, uint32 extra_data,
|
||||
std::vector<EQEmu::Any> *extra_pointers = nullptr);
|
||||
@@ -124,7 +128,7 @@ private:
|
||||
std::vector<EQEmu::Any> *extra_pointers);
|
||||
int DispatchEventPlayer(QuestEventID evt, Client *client, std::string data, uint32 extra_data,
|
||||
std::vector<EQEmu::Any> *extra_pointers);
|
||||
int DispatchEventItem(QuestEventID evt, Client *client, ItemInst *item, Mob *mob, std::string data, uint32 extra_data,
|
||||
int DispatchEventItem(QuestEventID evt, Client *client, EQEmu::ItemInstance *item, Mob *mob, std::string data, uint32 extra_data,
|
||||
std::vector<EQEmu::Any> *extra_pointers);
|
||||
int DispatchEventSpell(QuestEventID evt, NPC* npc, Client *client, uint32 spell_id, uint32 extra_data,
|
||||
std::vector<EQEmu::Any> *extra_pointers);
|
||||
|
||||
Reference in New Issue
Block a user