Renamed struct EQEmu::ItemBase to EQEmu::ItemData and class ItemInst to EQEmu::ItemInstance

This commit is contained in:
Uleat
2016-10-16 05:10:54 -04:00
parent decaadfe7d
commit 8b5dd58e96
93 changed files with 1492 additions and 1455 deletions
+3 -3
View File
@@ -2009,7 +2009,7 @@ void EntityList::QueueClientsGuildBankItemUpdate(const GuildBankItemUpdate_Struc
memcpy(outgbius, gbius, sizeof(GuildBankItemUpdate_Struct));
const EQEmu::ItemBase *Item = database.GetItem(gbius->ItemID);
const EQEmu::ItemData *Item = database.GetItem(gbius->ItemID);
auto it = client_list.begin();
while (it != client_list.end()) {
@@ -3878,11 +3878,11 @@ void EntityList::GroupMessage(uint32 gid, const char *from, const char *message)
uint16 EntityList::CreateGroundObject(uint32 itemid, const glm::vec4& position, uint32 decay_time)
{
const EQEmu::ItemBase *is = database.GetItem(itemid);
const EQEmu::ItemData *is = database.GetItem(itemid);
if (!is)
return 0;
auto i = new ItemInst(is, is->MaxCharges);
auto i = new EQEmu::ItemInstance(is, is->MaxCharges);
if (!i)
return 0;