mirror of
https://github.com/EQEmu/Server.git
synced 2026-09-01 19:56:38 +00:00
Renamed struct EQEmu::ItemBase to EQEmu::ItemData and class ItemInst to EQEmu::ItemInstance
This commit is contained in:
+13
-9
@@ -27,11 +27,15 @@
|
||||
#include <map>
|
||||
#include "embperl.h"
|
||||
|
||||
class ItemInst;
|
||||
class Mob;
|
||||
class Client;
|
||||
class NPC;
|
||||
|
||||
namespace EQEmu
|
||||
{
|
||||
class ItemInstance;
|
||||
}
|
||||
|
||||
typedef enum
|
||||
{
|
||||
questUnloaded,
|
||||
@@ -52,7 +56,7 @@ public:
|
||||
std::vector<EQEmu::Any> *extra_pointers);
|
||||
virtual int EventGlobalPlayer(QuestEventID evt, Client *client, std::string data, uint32 extra_data,
|
||||
std::vector<EQEmu::Any> *extra_pointers);
|
||||
virtual int EventItem(QuestEventID evt, Client *client, ItemInst *item, Mob *mob, std::string data, uint32 extra_data,
|
||||
virtual int EventItem(QuestEventID evt, Client *client, EQEmu::ItemInstance *item, Mob *mob, std::string data, uint32 extra_data,
|
||||
std::vector<EQEmu::Any> *extra_pointers);
|
||||
virtual int EventSpell(QuestEventID evt, NPC* npc, Client *client, uint32 spell_id, uint32 extra_data,
|
||||
std::vector<EQEmu::Any> *extra_pointers);
|
||||
@@ -62,13 +66,13 @@ public:
|
||||
virtual bool PlayerHasQuestSub(QuestEventID evt);
|
||||
virtual bool GlobalPlayerHasQuestSub(QuestEventID evt);
|
||||
virtual bool SpellHasQuestSub(uint32 spell_id, QuestEventID evt);
|
||||
virtual bool ItemHasQuestSub(ItemInst *itm, QuestEventID evt);
|
||||
virtual bool ItemHasQuestSub(EQEmu::ItemInstance *itm, QuestEventID evt);
|
||||
|
||||
virtual void LoadNPCScript(std::string filename, int npc_id);
|
||||
virtual void LoadGlobalNPCScript(std::string filename);
|
||||
virtual void LoadPlayerScript(std::string filename);
|
||||
virtual void LoadGlobalPlayerScript(std::string filename);
|
||||
virtual void LoadItemScript(std::string filename, ItemInst *item);
|
||||
virtual void LoadItemScript(std::string filename, EQEmu::ItemInstance *item);
|
||||
virtual void LoadSpellScript(std::string filename, uint32 spell_id);
|
||||
|
||||
virtual void AddVar(std::string name, std::string val);
|
||||
@@ -86,16 +90,16 @@ private:
|
||||
void ExportVar(const char *pkgprefix, const char *varname, float value);
|
||||
void ExportVarComplex(const char *pkgprefix, const char *varname, const char *value);
|
||||
|
||||
int EventCommon(QuestEventID event, uint32 objid, const char * data, NPC* npcmob, ItemInst* iteminst, Mob* mob,
|
||||
int EventCommon(QuestEventID event, uint32 objid, const char * data, NPC* npcmob, EQEmu::ItemInstance* item_inst, Mob* mob,
|
||||
uint32 extradata, bool global, std::vector<EQEmu::Any> *extra_pointers);
|
||||
int SendCommands(const char *pkgprefix, const char *event, uint32 npcid, Mob* other, Mob* mob, ItemInst *iteminst);
|
||||
int SendCommands(const char *pkgprefix, const char *event, uint32 npcid, Mob* other, Mob* mob, EQEmu::ItemInstance *item_inst);
|
||||
void MapFunctions();
|
||||
|
||||
void GetQuestTypes(bool &isPlayerQuest, bool &isGlobalPlayerQuest, bool &isGlobalNPC, bool &isItemQuest,
|
||||
bool &isSpellQuest, QuestEventID event, NPC* npcmob, ItemInst* iteminst, Mob* mob, bool global);
|
||||
bool &isSpellQuest, QuestEventID event, NPC* npcmob, EQEmu::ItemInstance* item_inst, Mob* mob, bool global);
|
||||
void GetQuestPackageName(bool &isPlayerQuest, bool &isGlobalPlayerQuest, bool &isGlobalNPC, bool &isItemQuest,
|
||||
bool &isSpellQuest, std::string &package_name, QuestEventID event, uint32 objid, const char * data,
|
||||
NPC* npcmob, ItemInst* iteminst, bool global);
|
||||
NPC* npcmob, EQEmu::ItemInstance* item_inst, bool global);
|
||||
void ExportCharID(const std::string &package_name, int &char_id, NPC *npcmob, Mob *mob);
|
||||
void ExportQGlobals(bool isPlayerQuest, bool isGlobalPlayerQuest, bool isGlobalNPC, bool isItemQuest,
|
||||
bool isSpellQuest, std::string &package_name, NPC *npcmob, Mob *mob, int char_id);
|
||||
@@ -104,7 +108,7 @@ private:
|
||||
void ExportZoneVariables(std::string &package_name);
|
||||
void ExportItemVariables(std::string &package_name, Mob *mob);
|
||||
void ExportEventVariables(std::string &package_name, QuestEventID event, uint32 objid, const char * data,
|
||||
NPC* npcmob, ItemInst* iteminst, Mob* mob, uint32 extradata, std::vector<EQEmu::Any> *extra_pointers);
|
||||
NPC* npcmob, EQEmu::ItemInstance* item_inst, Mob* mob, uint32 extradata, std::vector<EQEmu::Any> *extra_pointers);
|
||||
|
||||
std::map<uint32, PerlQuestStatus> npc_quest_status_;
|
||||
PerlQuestStatus global_npc_quest_status_;
|
||||
|
||||
Reference in New Issue
Block a user