Renamed struct EQEmu::ItemBase to EQEmu::ItemData and class ItemInst to EQEmu::ItemInstance

This commit is contained in:
Uleat
2016-10-16 05:10:54 -04:00
parent decaadfe7d
commit 8b5dd58e96
93 changed files with 1492 additions and 1455 deletions
+1 -1
View File
@@ -188,7 +188,7 @@ void Doors::HandleClick(Client* sender, uint8 trigger)
uint8 keepoffkeyring = GetNoKeyring();
uint32 haskey = 0;
uint32 playerkey = 0;
const ItemInst *lockpicks = sender->GetInv().GetItem(EQEmu::legacy::SlotCursor);
const EQEmu::ItemInstance *lockpicks = sender->GetInv().GetItem(EQEmu::legacy::SlotCursor);
haskey = sender->GetInv().HasItem(keyneeded, 1);