Renamed struct EQEmu::ItemBase to EQEmu::ItemData and class ItemInst to EQEmu::ItemInstance

This commit is contained in:
Uleat
2016-10-16 05:10:54 -04:00
parent decaadfe7d
commit 8b5dd58e96
93 changed files with 1492 additions and 1455 deletions
+6 -2
View File
@@ -24,13 +24,17 @@
class Client;
class EQApplicationPacket;
class Group;
class ItemInst;
class NPC;
class Raid;
struct ExtraAttackOptions;
struct NPCType;
namespace EQEmu
{
class ItemInstance;
}
#define MAX_LOOTERS 72
class Corpse : public Mob {
@@ -128,7 +132,7 @@ class Corpse : public Mob {
virtual void UpdateEquipmentLight();
protected:
void MoveItemToCorpse(Client *client, ItemInst *inst, int16 equipSlot, std::list<uint32> &removedList);
void MoveItemToCorpse(Client *client, EQEmu::ItemInstance *inst, int16 equipSlot, std::list<uint32> &removedList);
private:
bool is_player_corpse; /* Determines if Player Corpse or not */