mirror of
https://github.com/EQEmu/Server.git
synced 2026-09-01 19:56:38 +00:00
Merge pull request #366 from KayenEQ/Development
Optional additive worn effect bonus rule
This commit is contained in:
+1
-1
@@ -300,7 +300,7 @@ RULE_INT ( Spells, MaxCastTimeReduction, 50) //Max percent your spell cast time
|
||||
RULE_INT ( Spells, RootBreakFromSpells, 55) //Chance for root to break when cast on.
|
||||
RULE_INT ( Spells, DeathSaveCharismaMod, 3) //Determines how much charisma effects chance of death save firing.
|
||||
RULE_INT ( Spells, DivineInterventionHeal, 8000) //Divine intervention heal amount.
|
||||
RULE_BOOL ( Spells, AdditiveBonusValues, false) //Allow certain bonuses to be calculated by adding together the value from each item, instead of taking the highest value. (ie Add together all Cleave Effects)
|
||||
RULE_INT ( Spells, AdditiveBonusWornType, 0) //Calc worn bonuses to add together (instead of taking highest) if set to THIS worn type. (2=Will covert live items automatically)
|
||||
RULE_BOOL ( Spells, UseCHAScribeHack, false) //ScribeSpells and TrainDiscs quest functions will ignore entries where field 12 is CHA. What's the best way to do this?
|
||||
RULE_BOOL ( Spells, BuffLevelRestrictions, true) //Buffs will not land on low level toons like live
|
||||
RULE_INT ( Spells, RootBreakCheckChance, 70) //Determines chance for a root break check to occur each buff tick.
|
||||
|
||||
Reference in New Issue
Block a user