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[Commands] Cleanup #memspell Command. (#1801)
- Cleanup message and logic. - Add support for memorizing spell to target if you have GM enabled.
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@ -240,7 +240,7 @@ int command_init(void)
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command_add("makepet", "[level] [class] [race] [texture] - Make a pet", AccountStatus::Guide, command_makepet) ||
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command_add("mana", "- Fill your or your target's mana", AccountStatus::Guide, command_mana) ||
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command_add("maxskills", "Maxes skills for you.", AccountStatus::GMMgmt, command_max_all_skills) ||
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command_add("memspell", "[slotid] [spellid] - Memorize spellid in the specified slot", AccountStatus::Guide, command_memspell) ||
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command_add("memspell", "[Slot] [Spell ID] - Memorize a Spell by ID in the specified Slot", AccountStatus::Guide, command_memspell) ||
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command_add("merchant_close_shop", "Closes a merchant shop", AccountStatus::GMAdmin, command_merchantcloseshop) ||
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command_add("merchant_open_shop", "Opens a merchants shop", AccountStatus::GMAdmin, command_merchantopenshop) ||
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command_add("modifynpcstat", "- Modifys a NPC's stats", AccountStatus::GMLeadAdmin, command_modifynpcstat) ||
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@ -2,21 +2,47 @@
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void command_memspell(Client *c, const Seperator *sep)
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{
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uint32 slot;
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uint16 spell_id;
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if (!(sep->IsNumber(1) && sep->IsNumber(2))) {
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c->Message(Chat::White, "Usage: #MemSpell slotid spellid");
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int arguments = sep->argnum;
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if (
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!arguments ||
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!sep->IsNumber(1) ||
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!sep->IsNumber(2)
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) {
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c->Message(Chat::White, "Usage: #memspell [Slot] [Spell ID]");
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return;
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}
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else {
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slot = atoi(sep->arg[1]) - 1;
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spell_id = atoi(sep->arg[2]);
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if (slot > EQ::spells::SPELL_GEM_COUNT || spell_id >= SPDAT_RECORDS) {
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c->Message(Chat::White, "Error: #MemSpell: Arguement out of range");
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}
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else {
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c->MemSpell(spell_id, slot);
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c->Message(Chat::White, "Spell slot changed, have fun!");
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}
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Client* target = c;
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if (c->GetTarget() && c->GetTarget()->IsClient() && c->GetGM()) {
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target = c->GetTarget()->CastToClient();
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}
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uint32 spell_gem = std::stoul(sep->arg[1]);
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uint32 slot = (spell_gem - 1);
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uint16 spell_id = static_cast<uint16>(std::stoul(sep->arg[2]));
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if (
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IsValidSpell(spell_id) &&
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slot < EQ::spells::SPELL_GEM_COUNT
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) {
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target->MemSpell(spell_id, slot);
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c->Message(
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Chat::White,
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fmt::format(
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"{} ({}) has been memorized to Spell Gem {} ({}) for {}.",
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GetSpellName(spell_id),
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spell_id,
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spell_gem,
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slot,
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(
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c == target ?
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"yourself" :
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fmt::format(
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"{} ({})",
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target->GetCleanName(),
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target->GetID()
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)
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)
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).c_str()
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);
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}
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}
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