[Code Cleanup] Zone Data Loading Refactor (#2388)

* [Code Cleanup] Zone data loading refactor

* Update client_packet.cpp

* strcpy adjustments

* Ensure safe points get reloaded properly

* Simplify GetPEQZone and getZoneShutDownDelay

* Bring in zone_store where needed

* Update client.cpp

* Signature

* Signature

* Convert helpers to using pointers

* PR comment

* Update worlddb.cpp

* Fix loading for instances

* Fix zoning with fallback as well

* Another place for instance fallback
This commit is contained in:
Chris Miles
2022-09-01 18:48:28 -05:00
committed by GitHub
parent c613dbb2f7
commit 89fdd842e1
81 changed files with 753 additions and 1130 deletions
+2 -3
View File
@@ -49,7 +49,7 @@
#include "bot_command.h"
#endif
#include "zonedb.h"
#include "zone_store.h"
#include "../common/zone_store.h"
#include "titles.h"
#include "guild_mgr.h"
#include "task_manager.h"
@@ -78,7 +78,6 @@
#else
#include <pthread.h>
#include "../common/unix.h"
#include "zone_store.h"
#include "zone_event_scheduler.h"
#endif
@@ -303,7 +302,7 @@ int main(int argc, char** argv) {
LogInfo("Loading zone names");
zone_store.LoadZones();
zone_store.LoadZones(content_db);
LogInfo("Loading items");
if (!database.LoadItems(hotfix_name)) {