[Code Cleanup] Zone Data Loading Refactor (#2388)

* [Code Cleanup] Zone data loading refactor

* Update client_packet.cpp

* strcpy adjustments

* Ensure safe points get reloaded properly

* Simplify GetPEQZone and getZoneShutDownDelay

* Bring in zone_store where needed

* Update client.cpp

* Signature

* Signature

* Convert helpers to using pointers

* PR comment

* Update worlddb.cpp

* Fix loading for instances

* Fix zoning with fallback as well

* Another place for instance fallback
This commit is contained in:
Chris Miles
2022-09-01 18:48:28 -05:00
committed by GitHub
parent c613dbb2f7
commit 89fdd842e1
81 changed files with 753 additions and 1130 deletions
+2 -2
View File
@@ -91,12 +91,12 @@ union semun {
#include "world_server_command_handler.h"
#include "../common/content/world_content_service.h"
#include "../common/repositories/character_task_timers_repository.h"
#include "world_store.h"
#include "../common/zone_store.h"
#include "world_event_scheduler.h"
#include "shared_task_manager.h"
#include "world_boot.h"
WorldStore world_store;
ZoneStore zone_store;
ClientList client_list;
GroupLFPList LFPGroupList;
ZSList zoneserver_list;