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[Fix] Add client packets to questmanager:setguild (#4732)
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@@ -152,7 +152,7 @@ public:
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void faction(int faction_id, int faction_value, int temp);
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void rewardfaction(int faction_id, int faction_value);
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void setsky(uint8 new_sky);
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void setguild(uint32 new_guild_id, uint8 new_rank);
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void SetGuild(uint32 new_guild_id, uint8 new_rank);
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void CreateGuild(const char *guild_name, const char *leader);
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void settime(uint8 new_hour, uint8 new_min, bool update_world = true);
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void itemlink(int item_id);
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