[Fix] Add client packets to questmanager:setguild (#4732)

This commit is contained in:
Mitch Freeman
2025-03-01 19:55:44 -04:00
committed by GitHub
parent 23c4aa241b
commit 89e3b2c72e
7 changed files with 48 additions and 45 deletions
+1 -1
View File
@@ -152,7 +152,7 @@ public:
void faction(int faction_id, int faction_value, int temp);
void rewardfaction(int faction_id, int faction_value);
void setsky(uint8 new_sky);
void setguild(uint32 new_guild_id, uint8 new_rank);
void SetGuild(uint32 new_guild_id, uint8 new_rank);
void CreateGuild(const char *guild_name, const char *leader);
void settime(uint8 new_hour, uint8 new_min, bool update_world = true);
void itemlink(int item_id);