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[Fix] Add client packets to questmanager:setguild (#4732)
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@@ -72,6 +72,7 @@ public:
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void ListGuilds(Client *c, uint32 guild_id = 0) const;
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void DescribeGuild(Client *c, uint32 guild_id) const;
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bool IsActionABankAction(GuildAction action);
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bool SetGuild(Client *client, uint32 guild_id, uint8 rank);
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uint8 *MakeGuildMembers(uint32 guild_id, const char* prefix_name, uint32& length);
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void SendToWorldMemberLevelUpdate(uint32 guild_id, uint32 level, std::string player_name);
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