[Fix] Add client packets to questmanager:setguild (#4732)

This commit is contained in:
Mitch Freeman
2025-03-01 19:55:44 -04:00
committed by GitHub
parent 23c4aa241b
commit 89e3b2c72e
7 changed files with 48 additions and 45 deletions
+1
View File
@@ -72,6 +72,7 @@ public:
void ListGuilds(Client *c, uint32 guild_id = 0) const;
void DescribeGuild(Client *c, uint32 guild_id) const;
bool IsActionABankAction(GuildAction action);
bool SetGuild(Client *client, uint32 guild_id, uint8 rank);
uint8 *MakeGuildMembers(uint32 guild_id, const char* prefix_name, uint32& length);
void SendToWorldMemberLevelUpdate(uint32 guild_id, uint32 level, std::string player_name);