Logs::Combat to LogCombat

This commit is contained in:
Akkadius
2019-09-02 04:21:03 -05:00
parent 3e4587cd57
commit 89bfbe6bd2
5 changed files with 104 additions and 127 deletions
+2 -2
View File
@@ -710,7 +710,7 @@ bool Mob::SpellEffect(Mob* caster, uint16 spell_id, float partial, int level_ove
stun_resist += aabonuses.StunResist;
if (stun_resist <= 0 || zone->random.Int(0,99) >= stun_resist) {
Log(Logs::Detail, Logs::Combat, "Stunned. We had %d percent resist chance.", stun_resist);
LogCombat("Stunned. We had [{}] percent resist chance", stun_resist);
if (caster && caster->IsClient())
effect_value += effect_value*caster->GetFocusEffect(focusFcStunTimeMod, spell_id)/100;
@@ -720,7 +720,7 @@ bool Mob::SpellEffect(Mob* caster, uint16 spell_id, float partial, int level_ove
if (IsClient())
MessageString(Chat::Stun, SHAKE_OFF_STUN);
Log(Logs::Detail, Logs::Combat, "Stun Resisted. We had %d percent resist chance.", stun_resist);
LogCombat("Stun Resisted. We had [{}] percent resist chance", stun_resist);
}
}
break;