Remove debugging from hate changes

This commit is contained in:
Akkadius 2014-12-27 20:25:20 -06:00
parent 73fe229e25
commit 8983953d7d
3 changed files with 4 additions and 4 deletions

View File

@ -158,10 +158,10 @@ Mob* HateList::GetClosestEntOnHateList(Mob *hater)
return close_entity; return close_entity;
} }
#include <iostream> // #include <iostream>
void HateList::AddEntToHateList(Mob *in_entity, uint32 in_hate, int32 in_damage, bool in_is_entity_frenzy, bool iAddIfNotExist) void HateList::AddEntToHateList(Mob *in_entity, uint32 in_hate, int32 in_damage, bool in_is_entity_frenzy, bool iAddIfNotExist)
{ {
std::cout << "AddEntToHateList name: " << owner->GetCleanName() << " in_hate " << in_hate << " in_damage " << in_damage << std::endl; // std::cout << "AddEntToHateList name: " << owner->GetCleanName() << " in_hate " << in_hate << " in_damage " << in_damage << std::endl;
if (!in_entity) { if (!in_entity) {
return; return;

View File

@ -27,7 +27,7 @@ struct ExtraAttackOptions;
struct struct_HateList { struct struct_HateList {
Mob *entity_on_hatelist; Mob *entity_on_hatelist;
int32 hatelist_damage; uint32 hatelist_damage;
uint32 stored_hate_amount; uint32 stored_hate_amount;
bool is_entity_frenzy; bool is_entity_frenzy;
}; };