Merge branch 'build' into feature/remove_boost

This commit is contained in:
Alex
2019-09-27 16:32:13 -07:00
committed by GitHub
2754 changed files with 66424 additions and 490313 deletions
+8 -1
View File
@@ -71,6 +71,7 @@ public:
void DoAnim(int anim_num, int type, bool ackreq, int filter);
void ChangeSize(double in_size);
void ChangeSize(double in_size, bool no_restriction);
void RandomizeFeatures(bool send_illusion, bool save_variables);
void GMMove(double x, double y, double z);
void GMMove(double x, double y, double z, double heading);
void GMMove(double x, double y, double z, double heading, bool send_update);
@@ -81,6 +82,8 @@ public:
bool IsInvisible(Lua_Mob other);
void SetInvisible(int state);
bool FindBuff(int spell_id);
uint16 FindBuffBySlot(int slot);
uint32 BuffCount();
bool FindType(int type);
bool FindType(int type, bool offensive);
bool FindType(int type, bool offensive, int threshold);
@@ -163,10 +166,13 @@ public:
void SetCurrentWP(int wp);
double GetSize();
void Message(int type, const char *message);
void Message_StringID(int type, int string_id, uint32 distance);
void MessageString(int type, int string_id, uint32 distance);
void Say(const char *message);
void Say(const char* message, int language);
void QuestSay(Lua_Client client, const char *message);
void QuestSay(Lua_Client client, const char *message, luabind::adl::object opts);
void Shout(const char *message);
void Shout(const char* message, int language);
void Emote(const char *message);
void InterruptSpell();
void InterruptSpell(int spell_id);
@@ -401,6 +407,7 @@ public:
bool IsAmnesiad();
int32 GetMeleeMitigation();
int GetWeaponDamageBonus(Lua_Item weapon, bool offhand);
int GetItemStat(uint32 itemid, const char* identifier);
Lua_StatBonuses GetItemBonuses();
Lua_StatBonuses GetSpellBonuses();
Lua_StatBonuses GetAABonuses();