Add client->SendToGuildHall - have instances properly cycle out IDs

This commit is contained in:
Akkadius
2020-04-10 01:43:00 -05:00
parent 1728923bbb
commit 88ff56b2f2
12 changed files with 323 additions and 174 deletions
+4
View File
@@ -278,6 +278,9 @@ public:
ZonePoint *GetClosestZonePoint(const glm::vec3 &location, uint32 to, Client *client, float max_distance = 40000.0f);
ZonePoint *GetClosestZonePointWithoutZone(float x, float y, float z, Client *client, float max_distance = 40000.0f);
uint32 GetInstanceTimeRemaining() const;
void SetInstanceTimeRemaining(uint32 instance_time_remaining);
/**
* GMSay Callback for LogSys
*
@@ -361,6 +364,7 @@ private:
uint8 zone_type;
uint16 instanceversion;
uint32 instanceid;
uint32 instance_time_remaining;
uint32 pgraveyard_id, pgraveyard_zoneid;
uint32 pMaxClients;
uint32 zoneid;