perl_player_corpse.cpp formatting

This commit is contained in:
Akkadius 2018-07-01 19:36:47 -05:00
parent 2010d1ba83
commit 88ed2e64bb

View File

@ -26,7 +26,9 @@
*/
#include "../common/features.h"
#ifdef EMBPERL_XS_CLASSES
#include "../common/global_define.h"
#include "embperl.h"
@ -42,73 +44,69 @@
XS(XS_Corpse_GetCharID); /* prototype to pass -Wmissing-prototypes */
XS(XS_Corpse_GetCharID)
{
XS(XS_Corpse_GetCharID) {
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: Corpse::GetCharID(THIS)");
{
Corpse * THIS;
Corpse *THIS;
uint32 RETVAL;
dXSTARG;
if (sv_derived_from(ST(0), "Corpse")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(Corpse *,tmp);
}
else
IV tmp = SvIV((SV *) SvRV(ST(0)));
THIS = INT2PTR(Corpse *, tmp);
} else
Perl_croak(aTHX_ "THIS is not of type Corpse");
if(THIS == nullptr)
if (THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
RETVAL = THIS->GetCharID();
XSprePUSH; PUSHu((UV)RETVAL);
XSprePUSH;
PUSHu((UV) RETVAL);
}
XSRETURN(1);
}
XS(XS_Corpse_GetDecayTime); /* prototype to pass -Wmissing-prototypes */
XS(XS_Corpse_GetDecayTime)
{
XS(XS_Corpse_GetDecayTime) {
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: Corpse::GetDecayTime(THIS)");
{
Corpse * THIS;
Corpse *THIS;
uint32 RETVAL;
dXSTARG;
if (sv_derived_from(ST(0), "Corpse")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(Corpse *,tmp);
}
else
IV tmp = SvIV((SV *) SvRV(ST(0)));
THIS = INT2PTR(Corpse *, tmp);
} else
Perl_croak(aTHX_ "THIS is not of type Corpse");
if(THIS == nullptr)
if (THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
RETVAL = THIS->GetDecayTime();
XSprePUSH; PUSHu((UV)RETVAL);
XSprePUSH;
PUSHu((UV) RETVAL);
}
XSRETURN(1);
}
XS(XS_Corpse_Lock); /* prototype to pass -Wmissing-prototypes */
XS(XS_Corpse_Lock)
{
XS(XS_Corpse_Lock) {
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: Corpse::Lock(THIS)");
{
Corpse * THIS;
Corpse *THIS;
if (sv_derived_from(ST(0), "Corpse")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(Corpse *,tmp);
}
else
IV tmp = SvIV((SV *) SvRV(ST(0)));
THIS = INT2PTR(Corpse *, tmp);
} else
Perl_croak(aTHX_ "THIS is not of type Corpse");
if(THIS == nullptr)
if (THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
THIS->Lock();
@ -117,21 +115,19 @@ XS(XS_Corpse_Lock)
}
XS(XS_Corpse_UnLock); /* prototype to pass -Wmissing-prototypes */
XS(XS_Corpse_UnLock)
{
XS(XS_Corpse_UnLock) {
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: Corpse::UnLock(THIS)");
{
Corpse * THIS;
Corpse *THIS;
if (sv_derived_from(ST(0), "Corpse")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(Corpse *,tmp);
}
else
IV tmp = SvIV((SV *) SvRV(ST(0)));
THIS = INT2PTR(Corpse *, tmp);
} else
Perl_croak(aTHX_ "THIS is not of type Corpse");
if(THIS == nullptr)
if (THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
THIS->UnLock();
@ -140,22 +136,20 @@ XS(XS_Corpse_UnLock)
}
XS(XS_Corpse_IsLocked); /* prototype to pass -Wmissing-prototypes */
XS(XS_Corpse_IsLocked)
{
XS(XS_Corpse_IsLocked) {
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: Corpse::IsLocked(THIS)");
{
Corpse * THIS;
Corpse *THIS;
bool RETVAL;
if (sv_derived_from(ST(0), "Corpse")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(Corpse *,tmp);
}
else
IV tmp = SvIV((SV *) SvRV(ST(0)));
THIS = INT2PTR(Corpse *, tmp);
} else
Perl_croak(aTHX_ "THIS is not of type Corpse");
if(THIS == nullptr)
if (THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
RETVAL = THIS->IsLocked();
@ -166,21 +160,19 @@ XS(XS_Corpse_IsLocked)
}
XS(XS_Corpse_ResetLooter); /* prototype to pass -Wmissing-prototypes */
XS(XS_Corpse_ResetLooter)
{
XS(XS_Corpse_ResetLooter) {
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: Corpse::ResetLooter(THIS)");
{
Corpse * THIS;
Corpse *THIS;
if (sv_derived_from(ST(0), "Corpse")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(Corpse *,tmp);
}
else
IV tmp = SvIV((SV *) SvRV(ST(0)));
THIS = INT2PTR(Corpse *, tmp);
} else
Perl_croak(aTHX_ "THIS is not of type Corpse");
if(THIS == nullptr)
if (THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
THIS->ResetLooter();
@ -189,74 +181,71 @@ XS(XS_Corpse_ResetLooter)
}
XS(XS_Corpse_GetDBID); /* prototype to pass -Wmissing-prototypes */
XS(XS_Corpse_GetDBID)
{
XS(XS_Corpse_GetDBID) {
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: Corpse::GetDBID(THIS)");
{
Corpse * THIS;
Corpse *THIS;
uint32 RETVAL;
dXSTARG;
if (sv_derived_from(ST(0), "Corpse")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(Corpse *,tmp);
}
else
IV tmp = SvIV((SV *) SvRV(ST(0)));
THIS = INT2PTR(Corpse *, tmp);
} else
Perl_croak(aTHX_ "THIS is not of type Corpse");
if(THIS == nullptr)
if (THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
RETVAL = THIS->GetCorpseDBID();
XSprePUSH; PUSHu((UV)RETVAL);
XSprePUSH;
PUSHu((UV) RETVAL);
}
XSRETURN(1);
}
XS(XS_Corpse_GetOwnerName); /* prototype to pass -Wmissing-prototypes */
XS(XS_Corpse_GetOwnerName)
{
XS(XS_Corpse_GetOwnerName) {
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: Corpse::GetOwnerName(THIS)");
{
Corpse * THIS;
char * RETVAL;
Corpse *THIS;
char *RETVAL;
dXSTARG;
if (sv_derived_from(ST(0), "Corpse")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(Corpse *,tmp);
}
else
IV tmp = SvIV((SV *) SvRV(ST(0)));
THIS = INT2PTR(Corpse *, tmp);
} else
Perl_croak(aTHX_ "THIS is not of type Corpse");
if(THIS == nullptr)
if (THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
RETVAL = THIS->GetOwnerName();
sv_setpv(TARG, RETVAL); XSprePUSH; PUSHTARG;
sv_setpv(TARG, RETVAL);
XSprePUSH;
PUSHTARG;
}
XSRETURN(1);
}
XS(XS_Corpse_SetDecayTimer); /* prototype to pass -Wmissing-prototypes */
XS(XS_Corpse_SetDecayTimer)
{
XS(XS_Corpse_SetDecayTimer) {
dXSARGS;
if (items != 2)
Perl_croak(aTHX_ "Usage: Corpse::SetDecayTimer(THIS, uint32 decay_time)");
{
Corpse * THIS;
uint32 decaytime = (uint32)SvUV(ST(1));
Corpse *THIS;
uint32 decaytime = (uint32) SvUV(ST(1));
if (sv_derived_from(ST(0), "Corpse")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(Corpse *,tmp);
}
else
IV tmp = SvIV((SV *) SvRV(ST(0)));
THIS = INT2PTR(Corpse *, tmp);
} else
Perl_croak(aTHX_ "THIS is not of type Corpse");
if(THIS == nullptr)
if (THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
THIS->SetDecayTimer(decaytime);
@ -265,22 +254,20 @@ XS(XS_Corpse_SetDecayTimer)
}
XS(XS_Corpse_IsEmpty); /* prototype to pass -Wmissing-prototypes */
XS(XS_Corpse_IsEmpty)
{
XS(XS_Corpse_IsEmpty) {
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: Corpse::IsEmpty(THIS)");
{
Corpse * THIS;
Corpse *THIS;
bool RETVAL;
if (sv_derived_from(ST(0), "Corpse")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(Corpse *,tmp);
}
else
IV tmp = SvIV((SV *) SvRV(ST(0)));
THIS = INT2PTR(Corpse *, tmp);
} else
Perl_croak(aTHX_ "THIS is not of type Corpse");
if(THIS == nullptr)
if (THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
RETVAL = THIS->IsEmpty();
@ -291,30 +278,28 @@ XS(XS_Corpse_IsEmpty)
}
XS(XS_Corpse_AddItem); /* prototype to pass -Wmissing-prototypes */
XS(XS_Corpse_AddItem)
{
XS(XS_Corpse_AddItem) {
dXSARGS;
if (items < 3 || items > 4)
Perl_croak(aTHX_ "Usage: Corpse::AddItem(THIS, uint32 item_id, uint16 charges, [unt16 slot = 0])");
{
Corpse * THIS;
uint32 itemnum = (uint32)SvUV(ST(1));
uint16 charges = (uint16)SvUV(ST(2));
Corpse *THIS;
uint32 itemnum = (uint32) SvUV(ST(1));
uint16 charges = (uint16) SvUV(ST(2));
int16 slot;
if (sv_derived_from(ST(0), "Corpse")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(Corpse *,tmp);
}
else
IV tmp = SvIV((SV *) SvRV(ST(0)));
THIS = INT2PTR(Corpse *, tmp);
} else
Perl_croak(aTHX_ "THIS is not of type Corpse");
if(THIS == nullptr)
if (THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
if (items < 4)
slot = 0;
else {
slot = (int16)SvIV(ST(3));
slot = (int16) SvIV(ST(3));
}
THIS->AddItem(itemnum, charges, slot);
@ -323,49 +308,46 @@ XS(XS_Corpse_AddItem)
}
XS(XS_Corpse_GetWornItem); /* prototype to pass -Wmissing-prototypes */
XS(XS_Corpse_GetWornItem)
{
XS(XS_Corpse_GetWornItem) {
dXSARGS;
if (items != 2)
Perl_croak(aTHX_ "Usage: Corpse::GetWornItem(THIS, equipSlot)");
{
Corpse * THIS;
Corpse *THIS;
uint32 RETVAL;
dXSTARG;
int16 equipSlot = (int16)SvIV(ST(1));
int16 equipSlot = (int16) SvIV(ST(1));
if (sv_derived_from(ST(0), "Corpse")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(Corpse *,tmp);
}
else
IV tmp = SvIV((SV *) SvRV(ST(0)));
THIS = INT2PTR(Corpse *, tmp);
} else
Perl_croak(aTHX_ "THIS is not of type Corpse");
if(THIS == nullptr)
if (THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
RETVAL = THIS->GetWornItem(equipSlot);
XSprePUSH; PUSHu((UV)RETVAL);
XSprePUSH;
PUSHu((UV) RETVAL);
}
XSRETURN(1);
}
XS(XS_Corpse_RemoveItem); /* prototype to pass -Wmissing-prototypes */
XS(XS_Corpse_RemoveItem)
{
XS(XS_Corpse_RemoveItem) {
dXSARGS;
if (items != 2)
Perl_croak(aTHX_ "Usage: Corpse::RemoveItem(THIS, uint16 loot_slot)");
{
Corpse * THIS;
uint16 lootslot = (uint16)SvUV(ST(1));
Corpse *THIS;
uint16 lootslot = (uint16) SvUV(ST(1));
if (sv_derived_from(ST(0), "Corpse")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(Corpse *,tmp);
}
else
IV tmp = SvIV((SV *) SvRV(ST(0)));
THIS = INT2PTR(Corpse *, tmp);
} else
Perl_croak(aTHX_ "THIS is not of type Corpse");
if(THIS == nullptr)
if (THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
THIS->RemoveItem(lootslot);
@ -374,25 +356,23 @@ XS(XS_Corpse_RemoveItem)
}
XS(XS_Corpse_SetCash); /* prototype to pass -Wmissing-prototypes */
XS(XS_Corpse_SetCash)
{
XS(XS_Corpse_SetCash) {
dXSARGS;
if (items != 5)
Perl_croak(aTHX_ "Usage: Corpse::SetCash(THIS, uint16 copper, uint16 silver, uint16 gold, uint16 platinum)");
{
Corpse * THIS;
uint16 in_copper = (uint16)SvUV(ST(1));
uint16 in_silver = (uint16)SvUV(ST(2));
uint16 in_gold = (uint16)SvUV(ST(3));
uint16 in_platinum = (uint16)SvUV(ST(4));
Corpse *THIS;
uint16 in_copper = (uint16) SvUV(ST(1));
uint16 in_silver = (uint16) SvUV(ST(2));
uint16 in_gold = (uint16) SvUV(ST(3));
uint16 in_platinum = (uint16) SvUV(ST(4));
if (sv_derived_from(ST(0), "Corpse")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(Corpse *,tmp);
}
else
IV tmp = SvIV((SV *) SvRV(ST(0)));
THIS = INT2PTR(Corpse *, tmp);
} else
Perl_croak(aTHX_ "THIS is not of type Corpse");
if(THIS == nullptr)
if (THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
THIS->SetCash(in_copper, in_silver, in_gold, in_platinum);
@ -401,21 +381,19 @@ XS(XS_Corpse_SetCash)
}
XS(XS_Corpse_RemoveCash); /* prototype to pass -Wmissing-prototypes */
XS(XS_Corpse_RemoveCash)
{
XS(XS_Corpse_RemoveCash) {
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: Corpse::RemoveCash(THIS)");
{
Corpse * THIS;
Corpse *THIS;
if (sv_derived_from(ST(0), "Corpse")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(Corpse *,tmp);
}
else
IV tmp = SvIV((SV *) SvRV(ST(0)));
THIS = INT2PTR(Corpse *, tmp);
} else
Perl_croak(aTHX_ "THIS is not of type Corpse");
if(THIS == nullptr)
if (THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
THIS->RemoveCash();
@ -424,47 +402,44 @@ XS(XS_Corpse_RemoveCash)
}
XS(XS_Corpse_CountItems); /* prototype to pass -Wmissing-prototypes */
XS(XS_Corpse_CountItems)
{
XS(XS_Corpse_CountItems) {
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: Corpse::CountItems(THIS)");
{
Corpse * THIS;
Corpse *THIS;
uint32 RETVAL;
dXSTARG;
if (sv_derived_from(ST(0), "Corpse")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(Corpse *,tmp);
}
else
IV tmp = SvIV((SV *) SvRV(ST(0)));
THIS = INT2PTR(Corpse *, tmp);
} else
Perl_croak(aTHX_ "THIS is not of type Corpse");
if(THIS == nullptr)
if (THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
RETVAL = THIS->CountItems();
XSprePUSH; PUSHu((UV)RETVAL);
XSprePUSH;
PUSHu((UV) RETVAL);
}
XSRETURN(1);
}
XS(XS_Corpse_Delete); /* prototype to pass -Wmissing-prototypes */
XS(XS_Corpse_Delete)
{
XS(XS_Corpse_Delete) {
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: Corpse::Delete(THIS)");
{
Corpse * THIS;
Corpse *THIS;
if (sv_derived_from(ST(0), "Corpse")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(Corpse *,tmp);
}
else
IV tmp = SvIV((SV *) SvRV(ST(0)));
THIS = INT2PTR(Corpse *, tmp);
} else
Perl_croak(aTHX_ "THIS is not of type Corpse");
if(THIS == nullptr)
if (THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
THIS->Delete();
@ -473,136 +448,129 @@ XS(XS_Corpse_Delete)
}
XS(XS_Corpse_GetCopper); /* prototype to pass -Wmissing-prototypes */
XS(XS_Corpse_GetCopper)
{
XS(XS_Corpse_GetCopper) {
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: Corpse::GetCopper(THIS)");
{
Corpse * THIS;
Corpse *THIS;
uint32 RETVAL;
dXSTARG;
if (sv_derived_from(ST(0), "Corpse")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(Corpse *,tmp);
}
else
IV tmp = SvIV((SV *) SvRV(ST(0)));
THIS = INT2PTR(Corpse *, tmp);
} else
Perl_croak(aTHX_ "THIS is not of type Corpse");
if(THIS == nullptr)
if (THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
RETVAL = THIS->GetCopper();
XSprePUSH; PUSHu((UV)RETVAL);
XSprePUSH;
PUSHu((UV) RETVAL);
}
XSRETURN(1);
}
XS(XS_Corpse_GetSilver); /* prototype to pass -Wmissing-prototypes */
XS(XS_Corpse_GetSilver)
{
XS(XS_Corpse_GetSilver) {
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: Corpse::GetSilver(THIS)");
{
Corpse * THIS;
Corpse *THIS;
uint32 RETVAL;
dXSTARG;
if (sv_derived_from(ST(0), "Corpse")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(Corpse *,tmp);
}
else
IV tmp = SvIV((SV *) SvRV(ST(0)));
THIS = INT2PTR(Corpse *, tmp);
} else
Perl_croak(aTHX_ "THIS is not of type Corpse");
if(THIS == nullptr)
if (THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
RETVAL = THIS->GetSilver();
XSprePUSH; PUSHu((UV)RETVAL);
XSprePUSH;
PUSHu((UV) RETVAL);
}
XSRETURN(1);
}
XS(XS_Corpse_GetGold); /* prototype to pass -Wmissing-prototypes */
XS(XS_Corpse_GetGold)
{
XS(XS_Corpse_GetGold) {
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: Corpse::GetGold(THIS)");
{
Corpse * THIS;
Corpse *THIS;
uint32 RETVAL;
dXSTARG;
if (sv_derived_from(ST(0), "Corpse")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(Corpse *,tmp);
}
else
IV tmp = SvIV((SV *) SvRV(ST(0)));
THIS = INT2PTR(Corpse *, tmp);
} else
Perl_croak(aTHX_ "THIS is not of type Corpse");
if(THIS == nullptr)
if (THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
RETVAL = THIS->GetGold();
XSprePUSH; PUSHu((UV)RETVAL);
XSprePUSH;
PUSHu((UV) RETVAL);
}
XSRETURN(1);
}
XS(XS_Corpse_GetPlatinum); /* prototype to pass -Wmissing-prototypes */
XS(XS_Corpse_GetPlatinum)
{
XS(XS_Corpse_GetPlatinum) {
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: Corpse::GetPlatinum(THIS)");
{
Corpse * THIS;
Corpse *THIS;
uint32 RETVAL;
dXSTARG;
if (sv_derived_from(ST(0), "Corpse")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(Corpse *,tmp);
}
else
IV tmp = SvIV((SV *) SvRV(ST(0)));
THIS = INT2PTR(Corpse *, tmp);
} else
Perl_croak(aTHX_ "THIS is not of type Corpse");
if(THIS == nullptr)
if (THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
RETVAL = THIS->GetPlatinum();
XSprePUSH; PUSHu((UV)RETVAL);
XSprePUSH;
PUSHu((UV) RETVAL);
}
XSRETURN(1);
}
XS(XS_Corpse_Summon); /* prototype to pass -Wmissing-prototypes */
XS(XS_Corpse_Summon)
{
XS(XS_Corpse_Summon) {
dXSARGS;
if (items != 3)
Perl_croak(aTHX_ "Usage: Corpse::Summon(THIS, Client* client, bool is_spell)");
{
Corpse * THIS;
Client* client;
bool spell = (bool)SvTRUE(ST(2));
Corpse *THIS;
Client *client;
bool spell = (bool) SvTRUE(ST(2));
if (sv_derived_from(ST(0), "Corpse")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(Corpse *,tmp);
}
else
IV tmp = SvIV((SV *) SvRV(ST(0)));
THIS = INT2PTR(Corpse *, tmp);
} else
Perl_croak(aTHX_ "THIS is not of type Corpse");
if(THIS == nullptr)
if (THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
if (sv_derived_from(ST(1), "Client")) {
IV tmp = SvIV((SV*)SvRV(ST(1)));
client = INT2PTR(Client *,tmp);
}
else
IV tmp = SvIV((SV *) SvRV(ST(1)));
client = INT2PTR(Client *, tmp);
} else
Perl_croak(aTHX_ "client is not of type Client");
if(client == nullptr)
if (client == nullptr)
Perl_croak(aTHX_ "client is nullptr, avoiding crash.");
THIS->Summon(client, spell, true);
@ -611,32 +579,29 @@ XS(XS_Corpse_Summon)
}
XS(XS_Corpse_CastRezz); /* prototype to pass -Wmissing-prototypes */
XS(XS_Corpse_CastRezz)
{
XS(XS_Corpse_CastRezz) {
dXSARGS;
if (items != 3)
Perl_croak(aTHX_ "Usage: Corpse::CastRezz(THIS, uint16 spell_id, [Mob* caster = nullptr])");
{
Corpse * THIS;
uint16 spellid = (uint16)SvUV(ST(1));
Mob* Caster;
Corpse *THIS;
uint16 spellid = (uint16) SvUV(ST(1));
Mob *Caster;
if (sv_derived_from(ST(0), "Corpse")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(Corpse *,tmp);
}
else
IV tmp = SvIV((SV *) SvRV(ST(0)));
THIS = INT2PTR(Corpse *, tmp);
} else
Perl_croak(aTHX_ "THIS is not of type Corpse");
if(THIS == nullptr)
if (THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
if (sv_derived_from(ST(2), "Mob")) {
IV tmp = SvIV((SV*)SvRV(ST(2)));
Caster = INT2PTR(Mob *,tmp);
}
else
IV tmp = SvIV((SV *) SvRV(ST(2)));
Caster = INT2PTR(Mob *, tmp);
} else
Perl_croak(aTHX_ "Caster is not of type Mob");
if(Caster == nullptr)
if (Caster == nullptr)
Perl_croak(aTHX_ "Caster is nullptr, avoiding crash.");
THIS->CastRezz(spellid, Caster);
@ -645,21 +610,19 @@ XS(XS_Corpse_CastRezz)
}
XS(XS_Corpse_CompleteRezz); /* prototype to pass -Wmissing-prototypes */
XS(XS_Corpse_CompleteRezz)
{
XS(XS_Corpse_CompleteRezz) {
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: Corpse::CompleteRezz(THIS)");
{
Corpse * THIS;
Corpse *THIS;
if (sv_derived_from(ST(0), "Corpse")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(Corpse *,tmp);
}
else
IV tmp = SvIV((SV *) SvRV(ST(0)));
THIS = INT2PTR(Corpse *, tmp);
} else
Perl_croak(aTHX_ "THIS is not of type Corpse");
if(THIS == nullptr)
if (THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
THIS->CompleteResurrection();
@ -668,23 +631,21 @@ XS(XS_Corpse_CompleteRezz)
}
XS(XS_Corpse_CanMobLoot); /* prototype to pass -Wmissing-prototypes */
XS(XS_Corpse_CanMobLoot)
{
XS(XS_Corpse_CanMobLoot) {
dXSARGS;
if (items != 2)
Perl_croak(aTHX_ "Usage: Corpse::CanMobLoot(THIS, int character_id)");
{
Corpse * THIS;
Corpse *THIS;
bool RETVAL;
int charid = (int)SvIV(ST(1));
int charid = (int) SvIV(ST(1));
if (sv_derived_from(ST(0), "Corpse")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(Corpse *,tmp);
}
else
IV tmp = SvIV((SV *) SvRV(ST(0)));
THIS = INT2PTR(Corpse *, tmp);
} else
Perl_croak(aTHX_ "THIS is not of type Corpse");
if(THIS == nullptr)
if (THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
RETVAL = THIS->CanPlayerLoot(charid);
@ -695,32 +656,29 @@ XS(XS_Corpse_CanMobLoot)
}
XS(XS_Corpse_AllowMobLoot); /* prototype to pass -Wmissing-prototypes */
XS(XS_Corpse_AllowMobLoot)
{
XS(XS_Corpse_AllowMobLoot) {
dXSARGS;
if (items != 3)
Perl_croak(aTHX_ "Usage: Corpse::AllowMobLoot(THIS, Mob* them, uint8 slot)");
{
Corpse * THIS;
Mob * them;
uint8 slot = (uint8)SvUV(ST(2));
Corpse *THIS;
Mob *them;
uint8 slot = (uint8) SvUV(ST(2));
if (sv_derived_from(ST(0), "Corpse")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(Corpse *,tmp);
}
else
IV tmp = SvIV((SV *) SvRV(ST(0)));
THIS = INT2PTR(Corpse *, tmp);
} else
Perl_croak(aTHX_ "THIS is not of type Corpse");
if(THIS == nullptr)
if (THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
if (sv_derived_from(ST(1), "Mob")) {
IV tmp = SvIV((SV*)SvRV(ST(1)));
them = INT2PTR(Mob *,tmp);
}
else
IV tmp = SvIV((SV *) SvRV(ST(1)));
them = INT2PTR(Mob *, tmp);
} else
Perl_croak(aTHX_ "them is not of type Mob");
if(them == nullptr)
if (them == nullptr)
Perl_croak(aTHX_ "them is nullptr, avoiding crash.");
THIS->AllowPlayerLoot(them, slot);
@ -729,31 +687,28 @@ XS(XS_Corpse_AllowMobLoot)
}
XS(XS_Corpse_AddLooter); /* prototype to pass -Wmissing-prototypes */
XS(XS_Corpse_AddLooter)
{
XS(XS_Corpse_AddLooter) {
dXSARGS;
if (items != 2)
Perl_croak(aTHX_ "Usage: Corpse::AddLooter(THIS, Mob* who)");
{
Corpse * THIS;
Mob * who;
Corpse *THIS;
Mob *who;
if (sv_derived_from(ST(0), "Corpse")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(Corpse *,tmp);
}
else
IV tmp = SvIV((SV *) SvRV(ST(0)));
THIS = INT2PTR(Corpse *, tmp);
} else
Perl_croak(aTHX_ "THIS is not of type Corpse");
if(THIS == nullptr)
if (THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
if (sv_derived_from(ST(1), "Mob")) {
IV tmp = SvIV((SV*)SvRV(ST(1)));
who = INT2PTR(Mob *,tmp);
}
else
IV tmp = SvIV((SV *) SvRV(ST(1)));
who = INT2PTR(Mob *, tmp);
} else
Perl_croak(aTHX_ "who is not of type Mob");
if(who == nullptr)
if (who == nullptr)
Perl_croak(aTHX_ "who is nullptr, avoiding crash.");
THIS->AddLooter(who);
@ -762,22 +717,20 @@ XS(XS_Corpse_AddLooter)
}
XS(XS_Corpse_IsRezzed); /* prototype to pass -Wmissing-prototypes */
XS(XS_Corpse_IsRezzed)
{
XS(XS_Corpse_IsRezzed) {
dXSARGS;
if (items != 1)
Perl_croak(aTHX_ "Usage: Corpse::IsRezzed(THIS)");
{
Corpse * THIS;
Corpse *THIS;
bool RETVAL;
if (sv_derived_from(ST(0), "Corpse")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(Corpse *,tmp);
}
else
IV tmp = SvIV((SV *) SvRV(ST(0)));
THIS = INT2PTR(Corpse *, tmp);
} else
Perl_croak(aTHX_ "THIS is not of type Corpse");
if(THIS == nullptr)
if (THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
RETVAL = THIS->IsRezzed();
@ -791,20 +744,19 @@ XS(XS_Corpse_IsRezzed)
extern "C"
#endif
XS(boot_Corpse); /* prototype to pass -Wmissing-prototypes */
XS(boot_Corpse)
{
XS(boot_Corpse) {
dXSARGS;
char file[256];
strncpy(file, __FILE__, 256);
file[255] = 0;
if(items != 1)
if (items != 1)
fprintf(stderr, "boot_quest does not take any arguments.");
char buf[128];
//add the strcpy stuff to get rid of const warnings....
XS_VERSION_BOOTCHECK ;
XS_VERSION_BOOTCHECK;
newXSproto(strcpy(buf, "GetCharID"), XS_Corpse_GetCharID, file, "$");
newXSproto(strcpy(buf, "GetDecayTime"), XS_Corpse_GetDecayTime, file, "$");