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Implement ability for NPC Merchants to open and close shop
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@@ -209,6 +209,10 @@ public:
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void SetSecSkill(uint8 skill_type) { sec_melee_type = skill_type; }
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uint32 MerchantType;
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bool merchant_open;
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inline void MerchantOpenShop() { merchant_open = true; }
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inline void MerchantCloseShop() { merchant_open = false; }
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inline bool IsMerchantOpen() { return merchant_open; }
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void Depop(bool StartSpawnTimer = false);
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void Stun(int duration);
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void UnStun();
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